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Kingdom

Page history last edited by Kr1mz0n 13 years, 6 months ago

A Kingdom Under Siege

 

The GM: Claus

 

The Characters:

Alice Brenna Gnome Wizard
Brandon Tharivol Shifter Druid
Cory Zac Human Fighter
Dave Straelyn Deva Artificer
  Ettarious Elf Seeker
David Ryvven Eladrin Rogue/Wizard
  Cynrain Human Rogue
  Forgotten Striker
Jeff Arust Elf Ranger (and Elloth and Gnolldeath)
Jesse Flick Gnome Barbarian

 

Game System: DnD 4E.

 

Game Type: Campaign

 

Related Games:

 

  • None. 

 

Synopsis:

A group of paragons come together to defend the ancient city of Myth Drannor. This is one of the ancestral homes of Eladrin, and ruled by an Eladrin (though plucky) Crusader. It is engaged in a tepid war with Zhentil Keep, the Netherese, and the Shadovar (which includes Amn and Sembia).  Then the Drow invade and turn the Mythal into a trap that is contracting and will destroy the city, as an ancient evil rune ring surrounds the city and is ersaing it from memory.  The heroes go into a strange portal into the Felwyld that is opened during a pyric attempt to escape that instead allows a horrible insect like race of fuzzy waxy carpet building monstrosities onto the prime.  Some are destroyed in the city, but soon a hive is set up out in Cormanthor that the druids are fighting.  Thanks, or no-thanks, to time dilation in planar travel, they return a year later outside the Mythal and are unable to ascertain the state of affairs within, so they call for help from 10 nations. The help arrives, but the heroes then find themselves helping an astral affair involving the Gythyanki, Tiamat, and a group called the Consortium.  The astral affair resolves itself after the group kills the dragon and free the queen. Then, back on the prime, the group finds Myth-Drannor infront of a huge orc horde numbering in the hundreds of thousands.  A winter storm is summoned to slow them, which it does, but it gets out of hand as Talos is backing the orcs.  An orc godling, Malar, and Lloth are also forming armies to lay waste to the city.  With nine days before the armies arrive, the heroes try to gather allies and build defenses.

 

In Character Links:

 

Out of Character Links:

 

 

Game Summary:

GAME IRL Date IC Date Session Description
K01 06/21/09 Midwinter 1479DR Snakes on an award ceremony.
K02 07/12/09 Midwinter Missing diplomat and broken fingers at the village.
K03 07/19/09 2 Altruiak Ambush and rescue the diplomat. Missing villages.
K04 08/09/09 12 Altruiak Down in a burning ring of fire.
K05 08/16/09 15 Altruiak Shoot first, axe questions later.
K06 09/13/09 17 Altruiak Discovery of revived Zhentil Keep. 
K07  09/20/09 18 Altruiak  Eye see wut you did there... 
K08  10/01/09 20 Altruiak Drow Invasion of M-D
K09 10/18/09 21 Altruiak It's a TRAP! 
K10  10/25/09 17 Ches  The Cage.
K11  11/08/09  17 Ches  The newspaper on the bottom of the cage. 
K12  11/22/09 18 Ches  In the Fel Wild. 
K13  12/13/09 21 Nightal 1480DR To the Astral Sea!! 
K14  12/20/09 21 Nightal +1  Seriously in a market, and a bar... 
K15 1/10/2010  21 Nightal +2  Godslayer fight at the statue. 
K16 1/17/2010 21 Nightal +3 All this over a Raksasha??
K17 1/24/2010 21 Nightal +4 LFG  Jailbreak 4 quests! 
K18 2/21/2010 21 Nightal +4 Queen me.
K19 2/28/2010 21 Nightal Home again, home again.
K20 3/14/2010 2 Hammer PIE!
K21 4/11/2010 2 Hammer Bugs, Mythal, and "These are not my +1."
K22  4/18/2010  3 Hammer ?  Mad Magics beyond Winterdome. 
K23 5/16/2010 6 Hammer The Keep
K24 5/23/2010 6 Hammer  (T-9) 9 days (no orange suits)
K25 7/18/2010 7 Hammer  (T-8) Strategy Session 
K26 8/8/2010 8 Hammer (T-7) Trip to Arvandor 
K27  8/15/2010  8 Hammer (T-7)  Three runs. 
K28 9/12/2010 8 Hammer (T-7) Last of the three runs
K29 11/13/2010 (?) 14 Hammer Go Time. Final Session

 

 

 

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