Weath 175 Points (Ve-tha) Footman / Scout Male, Viking, Age 19, Height 5'-10", Weight 180#, Medium build, medium height. Long brown hair, usually pulled back, short beard. Brown eyes. Bastard of some sort. Maybe from the south? Right handed, 20/20 vision, TL3. "Even the Arab gutted one." ST 13 30 DX 12 40 IQ 9 -20 HT 12 20 HP 15 WI 11 PE 10 FP 14 Advantages: Disadvantages: Bad Temper (12) -10 Bloodlust (12) -10 Accute Vision (+2) 4 Code of Honor (Vikings) -10 Breath Holding (+1) 2 Duty (Headman) Haz <12 -15 Arm ST (+2) 10 Destiny (Fight in Rag) -30 Basic Move (0.25)(0) 0 Sense of Duty (Crew&Nation) -10 DR (2) 10 Unknown Enemy -15 Extra fatigue (2) 6 Extra Hit Points (2) 4 Choice of -20 from: Hard to Kill (1) 2 Lecherousness -15 High Pain Threshold 10 Lunacy -10 Nightvision (2) 2 Impulsiveness -10 Resistant to Disease +8 15 Honesty -10 Gullability -10 Fearlessness (+1) 2 Greed -15 Chummy -5 Luck (1/game hr) 15 Perception (+1) 5 Rapid Healing 5 Social (Feared)(2) 10 Strong Will (3) 15 Fit 5 Combat Reflexes 15 Quirks: Good rider. -1 Not the best scout -1 -1 -1 -1 Languages: Northern (native) 0 Skills: name (diff,pts:val) Axe/Mace (DX/A, 8: 14) Boating (Unpowered) (DX/A, 4: 13) Brawling (DX/E, 4: 14) Broadsword (DX/A, 1: 11) Camouflage (IQ/E, 2: 10) Climbing (DX/A, 2: 12) Dancing (DX/A, 1: 11) Detect Lies (PE/H, 1: 8) Escape (DX/H, 1: 10) Fast Talk (IQ/A, 2: 8) First Aid (IQ/E, 1: 9) Gesture (IQ/E, 1: 9) Hiking (HT/A, 1: 11) Interrogation (IQ/A, 1: 8) Intimidation (WI/A, 2: 11) Knife (DX/E, 4: 14) Leadership (IQ/A, 1: 8) Navigation (Land) (IQ/A, 1: 8) Navigation (Sea) (IQ/A, 1: 8) Observation (PE/A, 2: 10) Riding (DX/A, 8: 14) Running (HT/A, 1: 11) Search (PE/A, 1: 9) Sex Appeal (HT/A, 1: 11) Shield (DX/E, 2: 13) Spear (DX/A, 8: 14) Stealth (DX/A, 4: 13) Streetwise (IQ/A, 2: 9) Survival (Arctic) (IQ/A, 1: 8) Survival (Woodland) (IQ/A, 1: 8) Swimming (HT/E, 8: 15) Tactics (IQ/A, 1: 8) Throwing (DX/A, 2: 12) Throwing (knife) (DX/E, 1: 12) Tracking (PE/A, 4: 11) Traps (IQ/A, 1: 8) Wrestling (DX/A, 2: 12) Viking Swordsman Naval Training (1) Close Combat (Axe/Mace) (Hrd, 2: 11) Feint (Axe/Mace) (Hrd, d: 14) Disarming (Axe/Mace) (Hrd, 2: 15) Sweep (Spear) (Hrd, d: 11) Def-3 Targeted Atk (A/M Sw Vit)(Hrd, d: 11) Def-3 Points: Attributes 70 Advantages 132 Disadvantage -120 Quirks -5 Languages 0 Skills 98 Armor: Mail shirt 9-11, 17-18 DR 4/2 Flexible Mail Sleeves/Legs 6-8, 12-14 DR 4/2 Flexible Leather Gloves 15 DR 2 Flexible Heavy Boots 16 DR 2 Flexible Mail Coif 3-4 DR 4/2 Flexible Encumberance None (0) BL 34# Light (1) 68# Medium (2) 102# Heavy (3) 204# X-Heavy (4) 340# Move Basic 6 move 6 Dodge 10 Damage (Arm St 15) Punch Thrust 1d+1 Punch Swiwng 2d+1 Kick Thrust 2d Broadsword swing +1 Cut Bow Thrust +2 Imp Spear Thrust +2 Imp Axe Swing +2 Cut Knife Swing -2 Cut Dagger Thrust Imp Parry Knife 10 Brawl 11 (2 per round) Spear 12 Broadsword 9 (2 per round) Block 10 (+2 All Active Defenses (not included)) Gear Horse, Saddle, Bags, blankets, 50' rope, 5 days dried fish and hard bread, water skin. Belt, purse (20 silver), pouch, flint, steel, tinder bag. Armor, Knife, Dagger, Small battleaxe in belt, Shield, (3) spears (for throwing or melee). Clothes, hooded cloak, boots, gloves, hat.
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