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DreamsofDeath
Page history
last edited
by Jeff 13 years, 9 months ago
Attributes
Physical |
Social |
Mental |
Strength (Strong Grip) 5 |
Charisma (Air of Confidence) 4 |
Perception 3 |
Dexterity (Quick Claws) 4 |
Manipulation 1 |
Intelligence 2 |
Stamina (Tireless) 4 |
Appearance 1 |
Wits (Coolheaded) 4 |
Abilities
Talents |
Skills |
Knowledges |
Alertness 2 |
Animal Ken 0 |
Computer 0 |
Athletics 2 |
Crafts 0 |
Enigmas 2 |
Brawl 3 |
Drive 2 |
Investigation 1 |
Dodge 2 |
Etiquette 1 |
Law 0 |
Empathy 1 |
Firearms (Pistols, Aslt Rifles) 5 |
Linguistics 2 |
Expression 1 |
Leadership 0 |
Medicine 0 |
Intimidation 2 |
Melee 1 |
Occult 2 |
Primal-Urge 2 |
Performance 0 |
Politics 0 |
Streetwise 1 |
Stealth 3 |
Rituals 3 |
Subterfuge 2 |
Survival 4 |
Science 0 |
|
Demolitions 1 |
Silver Record 0 |
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Wyrm Lore 2 |
Advantages
Backgrounds |
_ |
Rituals |
Resources 1 |
Contact 1 (CIA Case Officer) |
Talisman Dedication |
Totem 2 |
Mentor 3 (Ulfgar StrikesFirst) |
Descent into the Dark Umbra |
Fetish 2 (1 level 2) |
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|
Gifts
Rank 1 |
Rank 2 |
Rank 3 |
Rank 4 |
Persuasion (-1 Difficulty) 1G |
Luna's Armor 1G (Surv+Stam D7) |
Silver Claws (Gnos T8) |
Stoking Fury's Furnace |
Speed of Thought (2x speed) 1G |
Spirit of the Fray |
Heart of Fury |
Speed Beyond Thought (10x) |
Inspiration (1 will success) 1G |
Messenger's Fortitude 1G |
Berserker Song (2R, Stam+Exp) |
|
Mothers Touch (1/d Totem) 1G |
Troubleseeker (Per+Enigma) |
Great Leap (1W Str+Ath 100'/ ) |
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Sense Wyrm (Per+Occult) |
Scent of Sight (Per+Prim Urge D?) |
Adaption (1G Stam+Surv D7 turns) |
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Spirit Speech |
Make Coin |
_ |
|
Silence (success +diff heard) |
_ |
_ |
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Razor Claws (1R +1 claw dmg) |
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Resist Pain (1W)
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Other Traits
Merits |
_ |
Flaws |
_ |
Long Distance Runner (2x spd 1hr/Stam) |
3 pts |
Nightmares (Dreams of the dead) |
-1 pts |
Longevity |
2 pts |
Slip Sideways |
-1 pts |
Eidetic Memory |
2 pts |
Intolerance (Corporations and Commies) |
-1 pts |
Haunted (Ghost tag along on botch) |
Tribe |
_ |
_ |
Renown |
_ |
Health |
Pen |
Dmg |
Glory 9 |
Rage |
Bruised |
0 |
_ |
P - 0 0 0 0 0 0 0 0 0 0
|
P - 0 0 0 0 0 0 0 o o o |
Hurt |
-1 |
_ |
T - 0 0 0 0 0 o o o o o
|
T - 0 0 0 0 0 0 0 o o o |
Injured |
-1 |
_ |
Honor 5 |
Gnosis |
Wounded |
-2 |
_ |
P - 0 0 0 0 0 o o o o o |
P - 0 0 0 0 0 o o o o o |
Mauled |
-2 |
_ |
T - 0 0 0 0 0 0 0 0 0 o |
T - o o o o o o o o o o |
Crippled |
-5 |
_ |
Wisdom 2 |
Willpower |
Incapacitated |
X |
_ |
P - 0 0 o o o o o o o o |
P - 0 0 0 0 0 0 0 o o o |
_ |
_ |
_ |
T - 0 0 0 0 0 0 0 0 o o |
T - 0 o o o o o o o o o |
_ |
_ |
_ |
Rank: 4
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_ |
_ |
_ |
_ |
Languages: Silent Strider, Wolfspeak, Garou, Persian, English |
Brawls: Fur Gnarl, Grapple, Knockdown |
Fetish: Rank 2 - Sig P220 Handgun: Damage 6, Range 30 (Diff 7), Range 60 (Diff 9), ROF 3, Aggravated Damage, Unlimited Rounds |
Fetish: Russian-made AK-47 "Apocalypse Kalashnikov" Damage 6 (x2 base), Range 150 D6, Range 300 D8, Range 2 D4, ROF 3*, Unlimited rounds. |
Gear Bound: Clothes (Dark red worn motorcycle jacket, jeans, boots, white t-shirt, cell in pocket, pocket knife), AK-47, Shoulder Bag (mini-binocs, GPS, compass, folding combat knife, flashlight, ski mask, roll duct tape, leather gloves), Monkey Puzzle Fetish. |
Gear in Room: Backpack, Sleeping Bag, 2 4x8 tarps, 100' para cord, machete, matches, crowbar. |
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- Asim was born (Dec 1969) in a small mountain farming village in Afghanistan whose name was known only to the inhabitants before they were killed by Russians. He became a rebel and started fighting in 1985 and hasn't stopped since. He picked up English from the CIA along the way, as well as 13 basic warfighting classes on things like marksmanship, fire and maneuver, grenades, demolitions, ambushes, RPG's, entrenchment, etc. He underwent his changes alone and without a pack, and the first thirty or so Russians he met died horribly. 1985 was the bloodiest year of fighting in Afghanistan, and his travels around the world have been to all the losing sides of all the big conflicts in the intervening years. Afghanistan (85-89), Iraq the first time (90), Algeria (91-92), Bosnia (92-95), Chechyna (96), Yugoslavia (97-99), Chechyna again (99-00), Afghanistan again (01-06), Irag again (07-08), and finally Minneapolis for the Apocalypse at age 39. Which promises to be a big fight.
When he came to Minneapolis he was taken in by Garou of the Sept. Prior to that his only teachers were spirits and an old Silent Strider named Jesus OpenRoad he met on the way up from Ecquador (who taught him the litany).
In Homid form he is tall (about 6') and dark skinned, clean shaven, long haired, and dressed in a red worn biker jacket, jeans, boots, and a t-shirt. He's not especially attractive, and bears the scars of many fights, and the scars from extremely sub-par medical treatment. The scars are predominantly burns from tracer fire or white phosphorus. Under his jacket he carry's his Fetish Sig P220 pistol and a few other sundry mundane items. In Lupus form he is a typical Silent Strider; tall, lanky, regal, expressionless, egyptian black desert wolf, like Anubis.
In the few weeks he's been around the Sept, he's quiet and tends to his personal effects or walks the streets of Minneapolis. This by far is the largest and most modern city he has ever been in, and it still amazes him sometimes. He sleeps poorly some nights, actually most nights, and when asked what they're about his answer is "The dead." He then changes the subject. What grates him the most is corporations and commies, neither of which he is fond of. His Journal. Recently bought an old Honda CB750 (1982 pic) with Bosca's money and is paying him back as a courier (about $1700 to go). He is now a member of the new Camping the Apocalypse Sept in Elkhorn Nebraska.
--HOMMID-- |
--GLABRO-- |
--CRINOS-- |
--HISPO-- |
--LUPUS-- |
|
STR 7 |
STR 9 |
STR 8 |
STR 6 |
NO |
DEX 4 |
DEX 5 |
DEX 6 |
DEX 6 |
CHANGE |
STAM 6 |
STAM 7 |
STAM 7 |
STAM 6 |
_ |
APP 0 |
APP 0 |
APP 1 |
APP 1 |
_ |
MANIP 0 |
MANIP 0 |
MANIP 0 |
MANIP 0 |
DIFF: 6 |
DIFF: 7 |
DIFF: 6 |
DIFF: 7 |
DIFF: 6 |
Movement |
Hommid |
Crinos |
Hispo |
Lupus |
_ |
yds/turn |
mph |
_ |
yds/turn |
mph |
_ |
yds/turn |
mph |
_ |
yds/turn |
mph |
Walk: |
7 |
4.7 |
Walk: |
9 |
6.1 |
Walk: |
10 |
6.8 |
Walk: |
14 |
9.5 |
Jog: |
16 |
10.9 |
Jog: |
18 |
12.2 |
Jog: |
24 |
16.3 |
Jog: |
32 |
21.8 |
Run: |
32 |
21.8 |
Run: |
34 |
23.1 |
Run: |
48 |
32.7 |
Run: |
64 |
43.6 |
Notes: |
Crinos form move requires going to all fours to get speed bonus, otherwise as human. |
Running speeds are per pp.196 revised. Gifts not included. |
Long Running is at 16 MPH, per pp.197 revised, for STAM hours. |
Roll STAM+Athletics (Diff 4) per hour after that. Failure = 1 lethal damage and +1 Diff.
- Will not heal til stop running to rest.
- 2 consecutive failures give +2 Diff and runner must spend a will or rage to continue.
|
Scars |
Earned |
Deep scars, feel weather approaching |
In the Great Smokey Mountains |
Misset Broken Limb, snapped |
Suathagoa Battle |
Misset Broken Limb, snapped |
Fighting Sabbot in St. Louis |
Misset Broken Limb, snapped |
Mt. Rushmore fight at Strider Moot |
Smashed nose |
Fight with Ulfgar StrikesFirst |
Misset Broken Limb, snapped |
Fight at Sept vs Vamps |
Superficial scars |
Battle at Prince of Omaha's Manshion |
Lost Eye |
Robin attack |
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DreamsofDeath
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