IN THE BEGINNING
The GM: Mike
The Characters:
Game System: GURPS
Game Type: Campaign
Related Games:
Synopsis:
This game was ran shortly after the Black Ops book was released. The game held amazing potential, but ultimately died after one too many missions that were of the type "Sit around and wait for the ineviteable GM driven event to happen." There was also intial lack of understanding by players on how to customize characters that had 700 points when about 650 points were spent for you. This led to the feeling that the Science Ops were very much like the Technology Ops.
It also is what has led me to believe that enemy secret bases are bad. You only get into them through the ventillation ducts and that is lame. Also led me to believe that GM run players are bad.
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