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Cold Wars

Page history last edited by Kr1mz0n 1 month, 1 week ago

 

Cold Wars (Book 2)

 

The GM: Claus

 

The Characters: (page of character and face pictures)

RL Who IC Who History
Alice

Arianrhod Adams - Changeling / Minor Talent

High Concept: Dark Fae's daughter peers into the past

Trouble: Daddy's Little Girl

Phase 1: Not like other families

Phase 2: Truth is a double-edge blade

Phase 3: MS: Relative Mischief: Explored the dark corners

Phase 4: GS: Grisly Mythos: Gazed into the Abyss

Phase 5: GS: Glass House: Tattletale

Relative Mischief '11: (MS) When Rhiannon (Ari's mom) disappears, 

Arianrhod turns the Twin Cities upside down to find her. But will 

Arianrhod succeed when Boomer (her Fae uncle) sends her on a wild

goose chase?

 

(GS Minerva) When Rhiannon doesn't show up for work at the Thyme and Tome,

Minerva calls Ari, worried.  To help Ari on her search Minerva creates a tracking

potion to help her.

 

(GS Connor): On her travels, Ari and Connor share a brief time together.

As the two find out what they have in common, Connor teacher Ari a bit

about burglary, and Ari teaches Connor a bit about . . . well let's not

share all the details. *wink*

Chad

Erik Larsen - Champion of God

High Concept: Lutheran Knight of the Cross

Trouble: Denarians Miss Me

Phase 1: Weapon of God

Phase 2: Faith Guides Me

Phase 3: MS: Grey Duck: Shepherd of the Flock

Phase 4: GS: Council Request: Gimme Shelter

Phase 5: GS: Grisly Mythos: Ironic Timing

Grey Duck :(MS) A shapechanger is running amok in the congregation of the

Basilica and it is up to Erik to figure out what is happening.  After one accidental

encounter at a grocery store guides Erik to believe that someone is duplicating

the people at his church for unknown and unholy reasons.

 

(GS Connor) Connor makes off with an artifact of the cultists after helping

Erik to take care of his people.  This leaves Erik with a bad taste about the thief.

 

(GS Minerva) Erik goes to Thyme and Tome looking for information

on what would be causing the Parishioners to Disappeared. Guides him towards

a plant hallucinogen that the cultists use to enter a unique consciousness.

Sarah

Minerva Daniels - Focused Practitioner

High Concept: Botanomancer Apothecary

Trouble: Killed to Defend

Phase 1: Concrete Resolve

Phase 2: Scrapper

Phase 3: MS: Glass House: Empathic Soul

Phase 4: GS: Relative Mischief: Thyme and Tome

Phase 5: GS: Grey Duck: People know I know...

Glass House: (MS) When one of Minerva's potions bottles is found at the scene

of a murder, Guilt at unconsciously aiding a murderer. She takes it upon herself

to find the culprit

 

(GS Arianrhod) Ari uses her power to help Minerva get her on the right track to

catch the killer.

(GS Nace) Not knowing what she is going up against, Minerva asks Nace for his

aid in taking down the criminal.

Sarah

Evelyn Rothstein - Red Court Infected

High Concept: Infected Hacker from St. Giles

Trouble: Socially Awkward

Phase 1: Rebel with a cause

Phase 2: Fellowship of St Giles

Phase 3: MS: Hard Byte: Technology is the future

Phase 4: GS: Indian Givers: I am my own worst enemy

Phase 5:

Hard Byte: When the Fellowship of St Giles sends her to hack a red court, her

mission to retrieve information and destroy the system.  Seems simple enough,

right? or will she get in over her head?

 

Rachel

Sophia McCoy -

High Concept:  Reluctant Member of White Council

Trouble: Under watchful Eye

Phase 1: Trained to Hide

Phase 2: Excepted Responsibility

Phase 3: MS: Council Request: Grandpa's secrets

Phase 4: GS: First Vault: Discerning Eye

Phase 5: GS: Indian Givers: Summer's Thorn

Council Request : (MS)

(GS Erik)

(GS Rick)

Joe

Rick Langley -

High Concept: Occult investigator in the know

Trouble: My mouth gets me into trouble

Phase 1: Dangerous Knowledge

Phase 2: Anything for Family

Phase 3:  MS: Grisly Mythos: Weirdness Magnet

Phase 4: GS: Indian Givers: I know the Fey, and they know

Phase 5: GS: Council Request: Used to playing hurt

Grisly Mythos: (MS) While investigating an artifact, a series of grisly

murders convinces Rick that the legends are true and the monsters

really do go bump in the night. Can the myths show Rick how to stop

the killings, or will he be the next victim?

 

(GS Arianrhod) Boomer's shenanagins cause Ari to cross Rick's path

in what seems like pure chance. A moment of contact with the artifact

provides insights useful to Rick, but will Ari ever forget what she saw

or the kindred darkness that stirred restlessly within her?

 

(GS Erik)

Tom

Connor Langley - 

High Concept: Rogue

Trouble: Who haven't I screwed?

Phase 1: Half of a Whole (adventure)

Phase 2: My Own Path Has a Life-line

Phase 3: MS: First Vault: Items are Power

Phase 4: GS: Grey Duck: Grave Robber

Phase 5: GS: Relative Mischief: Sexy Teacher

First Vault: (MS) After gaining Mob connections through his girlfriend Illyana,

Connor gets hired to steal a pair of leather gloves from a thief that often works

with Mistress Jean. Through a lucky and loud distraction at Ground Zero Connor

is successful. However, he finds out what the gloves do, and can't stand to give

them up, so decides to keep them for himself.

 

(GS Sophia): Gets into a fight with the Red Court exactly when Connor needs a

distraction. After the fight, Sophia helps Connor identify the gloves for exactly

what they are.

 

(GS Nace): Gets in a fight with the Red Court exactly when Connor needs the

distraction.

Lawrence

Joseph Nace - 

High Concept: Champion of the Tribe

Trouble: There is no Grey

Phase 1: From the Res

Phase 2: Monsters Everywhere

Phase 3: MS: Indian Givers: I got one in the Van...

Phase 4: GS: Glass House: I am OVERKILL

Phase 5: GS: First Vault: Known to the Red Court

Indian Givers: (MS) When my uncle asks for help I tangle with the Red

Court. Can I save him even with the help of Sophie McCoy and Rick

Langley?

 

(GS: Rick) When Joseph Nace comes looking for help dealing with

vampires, Rick Langley shares some of his expertise. But will the Red

Court discover where the information came from, and if they do, will

Rick be able to survive their wrath?

 

(GS: Sophie)

 

(GS Eve) While fighting the Red Court Nace finds recently infected Eve and

helps her regain control.  Feeling guilty for not saving her when he could have,

Nace lets her live.

 

Game System: Dresden Files

 

Game Type: Campaign

 

Related Games:

 

  • Twinned Destiny - Book 1
    March 2011, Fey twins complete their attempt to save the world.

 

Synopsis:

 

Session Notes:

 

Background Information: 

City Name: Twin Cities

City-Wide Themes or Threats:

  • Theme: Minnesota Nice
  • Threat: The Final Winter
  • Theme: Sibling Rivalry

Supernatural Status Quo: Winter controls everything, the rest clutch for their scraps.

Mundane Status Quo: Staring down the Barrel, something is in the air, tension can be felt

 

Locations:

Dinkytown

Idea: A place where Minor talents and Unaffiliated practitioners can gather and be at ease.

Aspect: Neutral Territory

FACE: Jeremiah Dink - Neutral Power (Known to: Ari, Minerva, Sophie, Nace, Connor)

 

Ground Zero

Idea: Goth nightclub with real vampires

Aspect: Den of Vice

FACE: Mistress Jean - Red Court Dominatrix (Known to: Nace, Erik, Connor, Rick)

 

Loring Park

Idea:

Aspect: People look the other way

FACE: Big Time - Former Gang Member (Known to: Erik)

 

Basilica of St. Mary

Idea:

Aspect: Good Intentions

FACE: Paster Lynn Youngdahl - Shepherd among wolves (Known to: Erik, Rick)

 

Nicollet Island

Idea:

Aspect: It's Council Business

FACE: Warden Leary - Uncompromising Warden (Known to: Sophie, Minerva, Ari)

 

Global Market

Idea:

Aspect: Everything has a price

FACE: Clyde Barnum - Fey Huckster (Known to: Ari, Rick, Connor, and Nace)

 

Ax Man

Idea:

Aspect: Don't Ask, Don't Tell

FACE: Illyana - Rebel Mafia Princess (Known to: Connor, Rick, Nace, Minerva, Sophie)

 

Cathedral of Saint Paul

Idea:

Aspect: Bound by Tradition

FACE: Fr. David Peterson - Faithful Counselor (Known to: Erik, Minerva, Connor)

 

Ice Palace

Idea: The focus of the Winter Carnival, come early this year.

Aspect: On Thin Ice

FACE: Bailey - Self Important Sidhe Dignitary (Known to: Ari) 



Comments (9)

Alice Pinard said

at 9:26 am on Dec 9, 2011

(To help people who are working on their part of Relative Mischief, I'm saying that it all turned out ok... it turned out that Joiner (Arianrhod's fae Dad) had decided to whisk her mom, Rhiannon off on some sort of wondrous weekend getaway as a partial apology for having been absent all of Arianrhod's life (although I'm not sure how much effort Rhiannon had put into trying to track him down over the years, but I'm sure there had been various people in her life who thought that she should have) and when Ari panicked and tried to find out what had happened to her mom Boomer was running interference by sneaking clues into her path that would keep her busy all weekend. Now, being Boomer, it's quite possible that he felt he was not only occupying Ari's time so she wouldn't worry so much and keeping her from interfering in Joiner's plans but that he was using this opportunity to introduce her to situations he thought would be of benefit to her and other people.... because Sidhe Lords are kinda arrogant asses like that by nature.... but of course beautiful utterly charming arrogant asses ;)

Alice Pinard said

at 9:46 am on Dec 9, 2011

(I'm not entirely sure whether Joiner even outed himself as a Sidhe Lord to Rhiannon... he might as well have concocted some story about having been unavailable all these years because of fallout from some act of civil disobedience.... carefully stated so as to never actually _lie_, of course ;)

Kr1mz0n said

at 10:32 am on Dec 9, 2011

need to add links to Ground Zero, Axe-man (as well as figure out which location we're talking about) and the Global Market...

Alice Pinard said

at 4:22 pm on Dec 9, 2011

Joe? Did you have any particular intention of where this story falls timewise? (wondering if it could have happened the same weekend Ari was wandering looking for her mom and thus one of Boomer's shenanigans could have caused her to cross his path or if I should look for some other hook.) And Claus? Would the whole "psychometry the artifact" game be too repetitive or simply a reflection of it being a key part of who she is?

Joe said

at 5:41 pm on Dec 9, 2011

No, not really much of a plan for timelines. It could very easily happen whenever you need it to for there to be a hook. I kept the timing pretty vague on purpose.

Alice Pinard said

at 11:54 pm on Dec 9, 2011

Ok, so currently thinking something along the lines that if this happens the same weekend as Relative Mischief (sometime between last game and now) that following one of the red herrings snuck into her path by Boomer leads her to you.... somewhere in her trying to figure out how _this_ lead is going to get her closer to figuring out what happened to her mom something happens to cause her to touch the artifact you are investigating.... she sees something about the murders/monster that is useful to you in figuring things out. Not sure how to tie that up with a short blurb, an aspect and a bow but that's where my head is at on this so far

Alice Pinard said

at 12:15 am on Dec 10, 2011

*lightbulb clicks on* (unfortunately for Ari it may be a blacklight bulb :)

Alice Pinard said

at 4:24 pm on Dec 9, 2011

(and I'll note Ari has very little _Lore_ so many times she'll get something from her psychometry and have to shrug and tell someone else who might know what it actually _means_)

Alice Pinard said

at 12:56 pm on Dec 12, 2011

(Although it's probably not important.... unless it seems like it would throw things off for anyone else.... I'm going to vote for Relative Mischief/Grisly Mythos happening before First Vault/Indian Givers ...... so that Ari meets Connor before he has the Hand of Glory to truly supercharge his ability to get _everywhere_ )

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