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Iron Triangle

Page history last edited by Jeff 11 years, 9 months ago

Iron Triangle

 

GURPS: Fantasypunk

 

GM: Jeff

 

Player  Character  Background Description  Secret 
Adam  Ian O'Dwyer Background  Hammer  Secret
Alice  Elizabeth Cullen Background Investigator / Herbalist healer Secret
Brandon  Wen Shan Background Chinese Info Broker  Secret
Claus  Paul of Kent Background Mage Secret
David  Elias Dunwich  Background Vigilante Secret
Jesse Rook Background Scribe / Assassin Secret

 

Sessions

Session 1 - 7/2/2010, IG 8/12/1134, Claus, David

Session 2 - 7/23/2010, IG 8/15/1134, Brandon, Claus, Adam, David, Jesse

Session 3 - 7/30/2010, IG 8/19/1134, Brandon, Claus, Adam, David

Session 4 - 8/6/2010, IG 8/25/1134, Brandon, Claus, Adam, David, Jesse

Session 5 - 8/13/2010, IG 9/1/1134, Claus, Adam, David

Session 6 - 8/20/2010, IG 9/5/1134, Brandon, Claus

Session 7 - 9/10/2010, IG 9/6/1134, Brandon, David

Session 8 - 9/17/2010, IG 9/7/1134. Brandon, Claus, Jesse

Session 9 - 9/24/2010, IG 9/11/1134. Brandon, Jesse.

Session 10 - 10/1/2010, IG 9/13/1134. Brandon, Claus, Adam, Jesse

Session 11 - 10/22/2010, IG 9/16/1134. Brandon, Claus, Adam, Jesse

Session 12 - 11/5/2010, IG 9/20/1134. Brandon, Claus, Adam, Jesse

Session 13 - 11/12/2010, IG 9/22/1134. Brandon, Claus, Adam

Session 14 - 11/19/2010, IG 9/24/1134. Brandon, Claus, Adam

Session 15 - 12/10/2010, IG 9/25/1134. Brandon, Claus, Adam

Session 16 - 12/17/2010, IG 9/27/1134. Brandon, Claus, Adam

Session 17 - 1/7/2011, IG 10/3/1134. Brandon, Claus, Adam, David, Jesse

Session 18 - 1/14/2011, IG 10/7/1134. Brandon, Claus, Adam, David, Jesse

Session 19 - 1/21/2011, IG 10/14/1134. Brandon, Claus, David

Session 20 - 1/28/2011, IG 10/18/1134. Brandon, Claus, David, Jesse

Session 21 - 2/4/2011, IG 10/21/1134. Brandon, Claus, Adam, David

Downtime 11/3/1134-1/2/1135. (This Link is the Downtime File).

Session 22 - 2/11/2011, IG 1/3/1135. Brandon, Claus, Adam, David, Jesse

Session 23 - 2/18/2011, IG 1/5/1135. Brandon, Claus, David, Jesse

Session 24 - 2/25/2011, IG 1/5/1135. Brandon, Claus, Adam, David, Jesse

Session 25 - 3/4/2011, IG 1/8/1135. Brandon, Claus, Adam, David, Jesse

Session 26 - 3/11/2011, IG 1/10/1135. Brandon, Claus, Adam, David

Session 27 - 3/25/2011, IG 1/13/1135. Brandon, Claus, Adam, David

Session 28 - 4/1/2011, IG 1/18/1135. Brandon, Claus, Adam, David, Jesse

Session 29 - 4/15/2011, IG 1/19/1135. Brandon, Claus, Jesse

Session 30 - 4/22/2011, IG 1/23/1135. Brandon, Claus, David

Session 31 - 5/6/2011, IG 1/24/1135. Brandon, Claus, David, Jesse, Adam

Session 32 - 6/10/2011, IG 1/28/1135. Brandon, Claus, Adam, David, Jesse

Session 33 - 6/17/2011, IG 2/3/1135. Brandon, Claus, Adam, David, Jesse

Session 34 - 7/1/2011, IG 2/5/1135. Brandon, Adam, David

Session 35 - 7/8/2011, IG 2/7/1135. Brandon, Claus, David

Session 36 - 7/29/2011, IG 2/9/1135. Brandon, Claus

Session 37 - 8/12/2011, IG 2/13/1135. Brandon, Claus, Adam, Jesse

Session 38 - 8/26/2011, IG 2/18/1135. Brandon, Claus, David

Session 39 - 9/9/2011, IG 2/22/1135. Brandon, Claus, David, Adam, Jesse

Session 40 - 9/23/2011, IG 2/24/1135. Brandon, Claus, David (last session), Adam, Jesse

Session 41 - 10/7/2011, IG 2/27/1135. Brandon, Adam, Jesse

Session 42 - 10/21/2011, IG 3/9/1135. Claus, Adam, Jesse

Session 43 - 11/4/2011, IG 3/11/1135. Brandon, Claus, Adam.

Session 44 - 12/2/2011. IG 3/14/1135. PIE!!! Brandon, Claus, Adam.

Session 45 - 12/9/2011. IG 3/19/1135. Brandon, Claus, Adam, Jesse.

Session 46 - 12/16/2011. IG 3/22/1135. Claus.

Session 47 - 1/6/2012. IG 4/2/1135.  Brandon, Claus, Jesse.

Session 48 - 1/27/2012. IG 4/17/1135. Brandon, Claus, Adam, Jesse.

Session 49 - 2/3/2012. IG 4/20/1135. Brandon, Claus, Adam, Jesse. 

Fine'. 

 

Progression

Above 249 points, XP is awarded more slowly, see Character Creation.

Attribute max is 14, except ST which is 20.  Above 350 points, IQ can be 16.

Secondary attributes cannot be more than 20% away from the base stat, rounded up.

 

Links

A First Hand Account of The Anarchy

World NPCs - A Cathedral

LondonMiddlesex CountyEngland - France and England - Byzantine Empire - Exmoor Swamp

Gear and modifications - Mounts

Armor Table

Valuables

Calender

Money and Currency

Optional Rules and House Standards

Trial by Combat

 


Game Concept and Pitch

 

First, the characters are a group, not necessarily a team. The players can pick a location (city or town) they like, but the characters have to choose to be together.

 

The group work for a rich, well to do, philanthropist, merchant in one of the larger cities of England.  He is the Organizer.

 

Jobs will be, for the most part, driven by the characters and what they want to accomplish.  Though maybe half the time, those in need will come to the Organizer for help, and he'll ask you to provide it.

 

The Theme of the game is a pretty standard low tech, low mana, fantasy adventure.  But with a secret.  There is magic, and only a few people know it.  Think Robin Hood, just people, mostly humans, living their lives as they did on earth.  But with this secret, that is as powerful as nuclear weapons, and all the major powers out there have secret programs out there to get them and more.  Play what feels right, if it feels like Robin Hood; but with that dirty nasty dark secret that people will kill for in the background.


Background

 

The game will take place in roughly the middle of 12th century earth, a period known as The Anarchy, though a slightly alternate earth.  A low to normal mana earth (depending on location), and one where the strange and mythical take place on the edges of civilization.   Guilds, and Masons, and nobles, and The Church, monasteries, and of course The Crown all control major portions of day to day life.  Everyone is owned by someone else.  Except for the players, they've managed to stand up for themselves, bow down to no one, and keep their good name.

 

The group are the lowest level of associates working for the Organizer, so it is up to them if they want to have a specialization, or be generalists.  But nature tends to punish the specialist.

 

The iron triangle is called such, because between London, Paris, and Toledo there is a shadow war for control, or at least primacy, in the acquisition of arcane knowledge and spells.  Particularly rituals.  Alchemy is known, but is generally weak.  Magic items are virtually never heard of, but are known to exist. Martial skill, cunning, and even some good craftsmanship will go a long ways.

 

 



Comments (3)

Jeff said

at 4:20 pm on Aug 4, 2010

For reference: MSP is 44deg 58min N lat, and London is 51.5deg N lat.

Jeff said

at 4:22 pm on Aug 4, 2010

thats 58 minutes, so almost 45 deg. where London is 30 minutes, hence the .5

c2 said

at 9:10 am on Nov 18, 2011

Vicariously enjoying the antics, give em hell guys :)

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