Beati Mites
Jimmy "Sparks" Chaney
503 pts
Unspent 43 pts
Gearhead
Male Caucasian Age 32 3'2" 34 lbs jeans and t-shirt kind of little person
Light brown hair. O blood. Right Handed 20/20 vision. B 7/24/2014. Culture: Western. Home TL9 1G. US Federal SIN.
Attributes:
ST | 8 | -20 pts |
DX | 12 | 40 pts |
IQ | 17 | 140 pts |
HT | 8 | -20 pts |
Advantages:
Pitiable | 5 |
Cultural Familiarity: East Asian, Muslim | 2 |
Wealthy (5 x 30,000) = 150,000 | 20 |
Status Ordinary | 0 |
Average Appearance | 0 |
VCR: Absolute Direction (VCR Signal Req -60) | 4 |
VCR: Mind Control (Radio cyber/cyber only -10) | 32 |
VCR: Telecommunication (shortwave and video) | 14 |
VCR: Strong Will +4 (mind control only -30) | 12 |
VCR: Enhanced Time Sense (VCR only -30) | 22 |
VCR: Altered Time Rate (VCR only -30) | 49 |
Gadgeteer | 25 |
Gizmos | 5 |
Reputation (world of rigger +4 -50) | 10 |
Single Minded | 5 |
Versatile | 5 |
Schtick | 1 |
all VCR: Temp Disads -% | |
Dependency (Electricity)Very Com, Weekly. -20 | |
Maintenance (Eng(Robotics)) 12 man hrs, Monthly. -10 | |
Robot Allies | 155 |
Strong Will | 5 |
Techie! (Armory, Electronic Ops, Electronic Repair, Computer Ops, Machinist, Electrician, Haz Mat, Mechanic, Photography, Traps, Lockpicking) | |
Science! (Astronomy, Bioengineering, Biology, Chemistry, Engineer, Geology, Mathematics, Metallurgy, Meteorology, Naturalist, Paleontology, Physics, Psychology) | |
Total: 371 pts
Disadvantages:
Addiction (coffee) | -5 |
Charitable | -15 |
Code of Honor Professional Teamsters | -5 |
Cold Blooded (50 fahrenheit) | -5 |
Curious | -5 |
Cowardice | -10 |
Disturbing Voice | -10 |
Easy to Read | -10 |
Clueless | -10 |
Insomniac | -15 |
Miserliness | -10 |
Oblivious | -5 |
Phobias (dog) | -5 |
Secret (imprisonment) | -20 |
Sense of Duty (runners) | -5 |
Sense of Duty (teamsters) | -5 |
Short Lifespan (Level 1) | -10 |
Slow Healing (Level 3) | -15 |
Unfit | -15 |
Total: -180 pts
Languages
Quirks
Congenial | -1 |
Bad Habit (whistles tunelessly) | -1 |
Imaginative | -1 |
Alcohol Intolerance | -1 |
Cannot Float | -1 |
Skills:
Ads, Lang, and Attribs 116 pts
Disads and Quirks 511 pts
Bought Points (all Cyber): -185 pts
Total Points: 0 pts
Skills (Basic):
Science! | IQ/VH | 24 pts | 17 |
Techie! | IQ/VH | 24 pts | 17 |
Architecture | IQ/A | 2 pts | 16 |
Artillery | IQ/A | 2 pts | 16 |
Camoflage | IQ/E | 1 pts | 16 |
Observation | PE/A | 2 pts | 16 |
Drive! | DX/VH | 24 pts | 12 |
Cryptography | IQ/H | 4 pts | 16 |
Current Affairs (Science) | IQ/E | 1 pts | 16 |
Current Affairs (Headline News) | IQ/E | 1 pts | 16 |
Freight Handling | IQ/A | 2 pts | 16 |
Geography:Regional US | IQ/H | 4 pts | 16 |
Pickpocket | DX/H | 4 pts | 12 |
Research | IQ/A | 2 pts | 16 |
Shadowing | IQ/A | 2 pts | 16 |
Gunner (cannon) | DX/E | 1 pts | 12 |
Gunner (machine gun) | DX/E | 2 pts | 12 |
Gunner (rockets) | DX/E | 2 pts | 12 |
Gunner (beams) | DX/E | 1 pts | 12 |
Scrounging | PE/E | 1 pts | 16 |
Search | PE/A | 2 pts | 16 |
Smuggling | IQ/A | 2 pts | 16 |
Streetwise | IQ/A | 2 pts | 16 |
Tactics | IQ/H | 4 pts | 16 |
Total: 116 pts
FEATS
Basic Lift Basic Lift 13 lbs
Standing high jump Standing high jump 40 in.
Running high jump Running high jump 50 in.
Standing broad jump Standing broad jump 14 ft.
Running broad jump Running broad jump 24 ft.
Climb Climb p. 349
One hand lift in 2 sec One hand lift in 2 sec 26 lbs
Two hand lift in 4 sec Two hand lift in 4 sec 104 lbs
Shove/knock over Shove/knock over 156 lbs
Above w/ running start Above w/ running start 312 lbs
Carry on back Carry on back 195 lbs
If carrying over 10 x BL, costs 1 FP / sec. If carrying over 10 x BL, costs 1 FP / sec.
Shift slightly… Shift slightly… 650 lbs
Pulling / dragging Pulling / dragging p. 353
Throw (up to 0# object) Throw (up to 0# object) 28 yds
Throw (up to 1# object) Throw (up to 1# object) 20 yds
Throw (up to 1# object) Throw (up to 1# object) 16 yds
Throw (up to 2# object) Throw (up to 2# object) 12 yds
Throw (up to 3# object) Throw (up to 3# object) 9.6 yds
Throw (up to 6# object) Throw (up to 6# object) 6.4 yds
Throw (up to 13# object) Throw (up to 13# object) 4.8 yds
Throw (up to 19# object) Throw (up to 19# object) 3.2 yds
Throw (up to 26# object) Throw (up to 26# object) 2.4 yds
Throw (max weight 104#) Throw (max weight 104#) 0.64 yds
Dig ordinary soil Dig ordinary soil 13 cf / hr
Pick ordinary soil Pick ordinary soil 52 cf / hr
Dig loose soil Dig loose soil 26 cf / hr
Pick or shovel hard soil Pick or shovel hard soil 26 cf / hr
Pick or shovel hard rock Pick or shovel hard rock 13 cf / hr
Above digging assumes steel or iron tools. Above digging assumes steel or iron tools.
Hold breath - low exertion Hold breath - low exertion 80 sec
Hold breath - med exertion Hold breath - med exertion 32 sec
Hold breath - high exertion Hold breath - high exertion 8 sec
Hold breath - Oxy Stor Hold breath - Oxy Stor x 25
Hiking = Basic Move - enc - inj - exh Hiking = Basic Move - enc - inj - exh mi / day
Hiking skill increases +20%, Inc Move (Gr) applies Hiking skill increases +20%, Inc Move (Gr) applies
Hiking in ideal conditions: Move Hiking in ideal conditions: Move mi / day
Sprint Sprint 5 yds / sec
Sprint after 1 second Sprint after 1 second 10 yds / sec
Encumberance penalty Encumberance penalty -1
Sprint (loaded) Sprint (loaded) 9 yds / sec
Paced running Paced running 5 yds / sec
Paced running (loaded) Paced running (loaded) 4.5 yds / sec
100 yds sprint 100 yds sprint 10 sec
100 yds (loaded) spr 100 yds (loaded) spr 11.2 sec
100 yds jog 100 yds jog 20 sec
100 yds jog (loaded) 100 yds jog (loaded) 22.3 sec
1 mi 1 mi 5.9 min
1 mi (loaded) 1 mi (loaded) 6.6 min
7.7 mi 7.7 mi 45.2 min
7.7 mi (loaded) 7.7 mi (loaded) 50.2 min
Speed swim Speed swim 1 yds / sec
Long distance swim Long distance swim 10 yds / sec
HP | | Taken |
Head | 8 | |
Body | 8 | |
Leg | 4 | |
Arm | 4 | |
Hand | 2 | |
Foot | 2 | |
MOVE | | |
Basic Move | 5 | |
Move | 5 | |
Move (Ground) | 10 | Straight line |
Dodge | 9 | |
ENCUMBERANCE | | | |
None (0) = | 13 | | BL |
Light (1) = | 26 | | BL x 2 |
Medium (2) = | 39 | | BL x 3 |
Heavy (3) = | 78 | | BL x 6 |
X-Heavy (4) = | 130 | | BL x 10 |
DAMAGE | | | |
Thrust | 1d-4 | | |
Swing | 1d-3 | | |
PARRY | | | |
Knife | 4 | | |
Brawl | 12 | 2 parries/rd | |
Spear | 4 | | |
Judo | 4 | 2 parries/rd | |
Missile Weapons | 4 | | |
Protection | DR | | |
(Tactical Vest) torso, groin | 34 | Rigid | |
(Tactical Vest) torso, groin | 18/7 | Flexible | |
(Cyber) 9-11, 17-18 | | Rigid | |
(Cyber) All <> eyes | | Flexible | |
(Helmet + Visor) skull, eyes, face | 33 | Rigid | |
(Gloves) | 8/2 | Flexible | |
(Feet) | 12/6 | | |
Sense Rolls | |
Vision | 17 |
Hearing | 17 |
Touch | 17 |
Taste/Smell | 17 |
All | 17 |
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