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Final Exam -- Jeff -- Jeff's Characters
Shark
Starting out
Name: Clint "Sharkman" Slatton
Age: 29
Born: 160101 (assumes current date of 2045)
Height: 6'-0"
Weight: 210 #
Eyes: Chrome Permenant Oakleys
Hair: Brown, long frenchbraid
Made: 091298
Points: 300
Player: JB
Former Ares Corp Solo
Personal Quotes:
"It's not Paranoia when they're all out to get you. It's common sense."
"Me, Paranoid? Who told you to say that?"
"Vision without action is daydream. Action without vision is nightmare."
"My fate's not in God's hands as long as there's a weapon in mine."
"To know and to act are one in the same."
"Do or Do not. There is no try."
ST 17 50 (12)
DX 18 52 (13)
IQ 13 30
HT 12/17 20
points: 142
Advantages: Disadvantages:
Combat Reflexes 15 Edgy -5
Charisma (+2) 10 Light Sleeper -5
Ambidexterous 10 Sense of Duty -10
Fit 5 Congenial -1
High Pain Threshold 10 Dependent (Zona) -24
Strong Will (+2) 8 Unknown Enemy -15
Reputation: 4 Reputation: -4
+3 havev-nots, all time -3 Bad Criminals, all time
Wealth (comfortable) 10
ST +1 10
DX +1 10
Cash: 150,000 15
Contacts: 9
Collected (+3) 5
points: 164 points: -64
Quirks:
Hates pukes, no-loads, and geeky pencil necks -1
Loves hot food and water -1
Honorable to the honorable -1
Worries about humanity -1
Warrior Philosopher - wants to write a book -1
points: -5
Cybernetics:
Pts. Y Quality
Accelerated Reflexes 43pt *
Cyber Eyes (L/R) 14k *
Passive Vision (L/R) 2k *
IR Vision (L/R) 2k *
Accute Vision (L/R) +5 2pt *
Optic readouts (L) 1k *
Cyber Ears 20k
Parbolic Hearing 6k &
Accute Hearing +5 2pt *
Volume Cutout 2k *
Full Metal Jacket PD2 DR6 24k *
Full Bionic Reconstruction 25k &
Advanced Implant Communicator 2.4k
Cellular Link Phone 1k *
Flesh Pocket (3# stomach) 1.5k
8" Retractable Claws (L/R) 3.6k *
Neural Computer Jack 6k *
Smart Links (L/R) 10k &
Biomonitor 1k *
Internal Oxygen 1 hour 1.4k *
47pt 130.5k
& = 1/2 Cost
Contacts:
Ares Security Force Intel Officer Skill 18, <9 "Iko" Toji
MSP County Clerk: branch sgt. Skill 15, <9 "Debie"
Scott County Fixer: Skill 18, <9 "Dexter"
guns & ammo big time in Edina
Reporter SNN: Entry Level Skill 12, <9 "Nixxy"
Skills:
name (diff,pts:val)
Acting (MA, .5: 11) Armory (Guns/Rifles) (MA, .5:11)
Administration (MA, .5: 11) Demolitions (MA, 1:12)
Fast Talk (MA, .5: 11) EOD (MA, .5:11)
Disguise (MA, .5: 11) Underwater Demolitions (MA, .5:11)
Escape (PH, .5: 15) Traps (MA, .5:11)
Firstaid (ME, 1: 13) Scrounging (ME, .5:12)
Carousing (PAH, .5:10) Driving (ATV) (PA, .5:16)
Sex Appeal (MAH, .5:10) (Tracked) .5:16)
Detect Lies (MH, 1: 11) Elec. Ops (Communic.) (MA, 1:12)
Teaching (MA, .5: 11) (Sensors) .5:11)
Intimidation (MA, 1: 12) (Security Sys) 1:12)
Leadership (MA, 1: 12) Engineer (Bombs/traps) (MH, .5:10)
Pickpocket (PH, .5: 15) (Combat) .5:10)
Lockpicking (MA, .5: 11) SIGINT/Jaming (MH, .5:10)
History (MH, .5: 10) Savoir-Faire (ME, .5:12)
Research (MA, .5: 11) Orienteering (MA, .5:11)
Heraldry (MA, .5: 11) Navigation (MH, .5:10)
Sign Language (AMESLAN) (MA, .5: 11) Forward Observer (MA, .5:11)
Linguistics (MVH, 1: 10) NBC Warfare (MA, .5:11)
Fire Eating (PA, .5: 16) Boxing (PA, .5:16)
Fire Walking (ME, .5: 12) Judo (PH, 2:17)
Fireworks (MH, .5: 10) Guns (Pistols) (PE, 2:21)
Mathmatics (MH, .5: 10) (Rifle) ( .5:19)
Speed Reading (MA, .5: 11) (Machine Pist.) ( .5:19)
Survival (Polluted) (MA, .5: 11) (Light Auto ( .5:19)
(Radiation) ( .5: 11) (GYROC) ( .5:19)
(Mountain) ( .5: 11) (Shotgun) ( .5:19)
(Jungle) ( .5: 11) (Gred. Lau.) ( .5:19)
Area Knowledge (MSP) (ME, .5: 12) Fast Draw (Knife) (PE, .5:19)
(USA) ( .5: 12) (Pistol) ( .5:19)
(Europe) ( .5: 12) (SMG) ( .5:19)
Language(English) (MA, -: 13) (Magazine) ( .5:19)
(Arabic) ( .5: 12) (Speedloader) ( .5:19)
(Russian) ( .5: 12) (Baton) ( .5:19)
(French) ( .5: 12) (Claws) ( .5:19)
(Street) ( .5: 12) Speed Load (Shotgun) (PE, .5:19)
(Japanese) ( .5: 12) (Magazine) ( .5:19)
Boating (PA, .5: 16) (Pistol) ( .5:19)
Climbing (PA, .5: 16) (Gred. Lau.) ( .5:19)
Swimming (PE, .5: 17) Knife (PE, .5:17)
Jumping (PE, .5: 17) Shortsword (PA, .5:16)
Running (PHH, 4: 12) Fencing (PA, .5:16)
Parachute (PA, .5: 17) Throwing (PA, 1:16)
SCUBA (MA, .5: 11) Holdout (MA, 1:12)
No Landing Extraction (PA, .5: 16) Camoflage (ME, .5:12)
Powerboat (PA, .5: 16) Stealth (PA, 1:17)
Seamanship (ME, .5: 12) Shadowing (MA, 1:12)
Intel Analysis (MA, 1: 12) Streetwise (MA, .5:11)
Interrogation (MA, .5: 11) Diplomacy (MH, .5:10)
Tactics (ME, .5: 12)
Points: 63
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