Skeld 162 Points
(Skeeld)
Skirmisher / Scout
Male, Viking, Age 19, Height 5'-10", Weight 180#, A little bit skinny,
but thats because of his kilt. Long red hair in braids, blue eyes, and a
beard. Celtic knot tatoo around his head just below the bridge of his nose.
Right handed, 20/20 vision, TL3.
"These are not men."
"They always take the heads."
ST 13 30
DX 12 40
IQ 9 -20
HT 12 20
HP 15
WI 11
PE 10
FP 14
Advantages: Disadvantages:
Bad Temper (12) -10
Bloodlust (12) -10
Accute Vision (+2) 4 Code of Honor (Vikings) -10
Breath Holding (+1) 2 Duty (Headman) Haz <12 -15
Arm ST (+2) 10 Destiny (Fight in Rag) -30
Basic Move (0.25)(0) 0 Sense of Duty (Crew&Nation) -10
DR (2) 10 Unknown Enemy -15
Extra fatigue (2) 6
Extra Hit Points (2) 4 Choice of -20 from:
Hard to Kill (1) 2 Lecherousness -15
High Pain Threshold 10 Lunacy -10
Nightvision (2) 2 Impulsiveness -10
Resistant to Disease +8 15 Honesty -10
Gullability -10
Fearlessness (+1) 2 Greed -15
Chummy -5
Luck (1/game hr) 15
Perception (+1) 5
Rapid Healing 5
Social (Feared)(2) 10
Strong Will (3) 15
Fit 5
Combat Reflexes 15
Quirks:
Superstitious -1
Timid -1
Drunk -1
-1
-1
Languages:
Northern (native) 0
Skills:
name (diff,pts:val)
Axe/Mace (DX/A, 1: 11)
Boating (Unpowered) (DX/A, 2: 12)
Brawling (DX/E, 2: 13)
Broadsword (DX/A, 2: 13)
Camouflage (IQ/E, 1: 9)
Climbing (DX/A, 2: 12)
Dancing (DX/A, 1: 11)
Detect Lies (PE/H, 1: 8)
Escape (DX/H, 1: 10)
Fast Talk (IQ/A, 2: 8)
First Aid (IQ/E, 1: 9)
Gesture (IQ/E, 1: 9)
Hidden Lore (Goblins/Monsters)(IQ/A, 4: 10)
Hiking (HT/A, 1: 11)
Interrogation (IQ/A, 1: 8)
Intimidation (WI/A, 2: 11)
Knife (DX/E, 4: 14)
Leadership (IQ/A, 1: 8)
Navigation (Land) (IQ/A, 1: 8)
Navigation (Sea) (IQ/A, 1: 8)
Observation (PE/A, 2: 10)
Riding (DX/A, 1: 11)
Running (HT/A, 1: 11)
Search (PE/A, 1: 9)
Sex Appeal (HT/A, 1: 11)
Shield (DX/E, 2: 13)
Spear (DX/A, 8: 14)
Stealth (DX/A, 2: 12)
Streetwise (IQ/A, 2: 9)
Survival (Arctic) (IQ/A, 1: 8)
Survival (Woodland) (IQ/A, 1: 8)
Swimming (HT/E, 8: 15)
Tactics (IQ/A, 1: 8)
Throwing (DX/A,12: 15)
Throwing (knife) (DX/E, 1: 12)
Tracking (PE/A, 1: 9)
Traps (IQ/A, 1: 8)
Wrestling (DX/A, 2: 12)
Viking Swordsman
Naval Training (1)
Close Combat (Spear) (Hrd, 2: 11)
Feint (Spear) (Hrd, 3: 16)
Disarming (Spear) (Hrd, d: 14)
Sweep (Spear) (Hrd, 3: 13) Def-3
Targeted Atk (Spear Th Vit)(Hrd, 2: 12) Def-3
Points:
Attributes 70
Advantages 132
Disadvantage -120
Quirks -5
Languages 0
Skills 85
Armor:
Mail shirt 9-11, 17-18 DR 4/2 Flexible
Mail Sleeves/Legs 6-8, 12-14 DR 4/2 Flexible
Leather Gloves 15 DR 2 Flexible
Heavy Boots 16 DR 2 Flexible
Mail Coif 3-4 DR 4/2 Flexible
Encumberance
None (0) BL 34#
Light (1) 68#
Medium (2) 102#
Heavy (3) 204#
X-Heavy (4) 340#
Move
Basic 6
move 6
Dodge 10
Damage (Arm St 15)
Punch Thrust 1d+1
Punch Swiwng 2d+1
Kick Thrust 2d
Broadsword swing +1 Cut
Bow Thrust +2 Imp
Spear Thrust +2 Imp
Axe Swing +2 Cut
Knife Swing -2 Cut
Dagger Thrust Imp
Parry
Knife 10
Brawl 10 (2 per round)
Spear 12
Broadsword 10 (2 per round)
Block 10 (+2 All Active Defenses (not included))
Gear
Horse, Saddle, Bags, blankets, 50' rope, 5 days dried fish and hard bread, water skin.
Belt, purse (20 silver), pouch, flint, steel, tinder bag.
Armor, Knife, Dagger, Shield, (3) spears (for throwing or melee).
Clothes, hooded cloak, boots, gloves, hat.
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