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G3Skeld

Page history last edited by Jeff 14 years, 11 months ago
Skeld                           162 Points
(Skeeld)
Skirmisher / Scout
Male, Viking, Age 19, Height 5'-10", Weight 180#, A little bit skinny,
but thats because of his kilt. Long red hair in braids, blue eyes, and a 
beard. Celtic knot tatoo around his head just below the bridge of his nose.
Right handed, 20/20 vision, TL3.

"These are not men."
"They always take the heads."

ST      13      30      
DX      12      40      
IQ      9       -20
HT      12      20

HP      15
WI      11
PE      10
FP      14
        
Advantages:                     Disadvantages:
                                Bad Temper (12)                 -10
                                Bloodlust (12)                  -10
Accute Vision (+2)      4       Code of Honor (Vikings)         -10     
Breath Holding (+1)     2       Duty (Headman) Haz <12          -15     
Arm ST (+2)             10      Destiny (Fight in Rag)          -30
Basic Move (0.25)(0)    0       Sense of Duty (Crew&Nation)     -10
DR (2)                  10      Unknown Enemy                   -15
Extra fatigue (2)       6       
Extra Hit Points (2)    4       Choice of -20 from:
Hard to Kill (1)        2       Lecherousness                   -15
High Pain Threshold     10      Lunacy                          -10
Nightvision (2)         2       Impulsiveness                   -10
Resistant to Disease +8 15      Honesty                         -10
                                Gullability                     -10
Fearlessness (+1)       2       Greed                           -15
                                Chummy                          -5
Luck (1/game hr)        15
Perception (+1)         5
Rapid Healing           5
Social (Feared)(2)      10
Strong Will (3)         15
Fit                     5
Combat Reflexes         15


Quirks:
Superstitious           -1
Timid                   -1
Drunk                   -1
        -1
        -1

Languages:
Northern (native)       0


Skills: 
        name (diff,pts:val)

Axe/Mace                (DX/A, 1: 11)
Boating (Unpowered)     (DX/A, 2: 12)
Brawling                (DX/E, 2: 13)
Broadsword              (DX/A, 2: 13)
Camouflage              (IQ/E, 1:  9)
Climbing                (DX/A, 2: 12)
Dancing                 (DX/A, 1: 11)
Detect Lies             (PE/H, 1:  8)
Escape                  (DX/H, 1: 10)
Fast Talk               (IQ/A, 2:  8)
First Aid               (IQ/E, 1:  9)
Gesture                 (IQ/E, 1:  9)
Hidden Lore (Goblins/Monsters)(IQ/A, 4: 10)
Hiking                  (HT/A, 1: 11)
Interrogation           (IQ/A, 1:  8)
Intimidation            (WI/A, 2: 11)
Knife                   (DX/E, 4: 14)
Leadership              (IQ/A, 1:  8)
Navigation (Land)       (IQ/A, 1:  8)
Navigation (Sea)        (IQ/A, 1:  8)
Observation             (PE/A, 2: 10)
Riding                  (DX/A, 1: 11)
Running                 (HT/A, 1: 11)
Search                  (PE/A, 1:  9)
Sex Appeal              (HT/A, 1: 11)
Shield                  (DX/E, 2: 13)
Spear                   (DX/A, 8: 14)
Stealth                 (DX/A, 2: 12)
Streetwise              (IQ/A, 2:  9)
Survival (Arctic)       (IQ/A, 1:  8)
Survival (Woodland)     (IQ/A, 1:  8)
Swimming                (HT/E, 8: 15)
Tactics                 (IQ/A, 1:  8)
Throwing                (DX/A,12: 15)
Throwing (knife)        (DX/E, 1: 12)
Tracking                (PE/A, 1:  9)
Traps                   (IQ/A, 1:  8)
Wrestling               (DX/A, 2: 12)

Viking Swordsman
Naval Training          (1)
Close Combat (Spear)    (Hrd, 2: 11)
Feint (Spear)           (Hrd, 3: 16)
Disarming (Spear)       (Hrd, d: 14)
Sweep (Spear)           (Hrd, 3: 13) Def-3
Targeted Atk (Spear Th Vit)(Hrd, 2: 12) Def-3

Points:
Attributes      70
Advantages      132
Disadvantage    -120
Quirks          -5
Languages       0
Skills          85

Armor:
Mail shirt 9-11, 17-18          DR 4/2 Flexible
Mail Sleeves/Legs 6-8, 12-14    DR 4/2 Flexible
Leather Gloves 15               DR 2 Flexible
Heavy Boots 16                  DR 2 Flexible
Mail Coif 3-4                   DR 4/2 Flexible

Encumberance
None (0) BL     34#
Light (1)       68#
Medium (2)      102#
Heavy (3)       204#
X-Heavy (4)     340#

Move
Basic   6
move    6
Dodge   10

Damage (Arm St 15)
Punch Thrust    1d+1
Punch Swiwng    2d+1
Kick Thrust     2d
Broadsword      swing +1        Cut
Bow             Thrust +2       Imp
Spear           Thrust +2       Imp
Axe             Swing +2        Cut
Knife           Swing -2        Cut
Dagger          Thrust          Imp

Parry
Knife           10
Brawl           10 (2 per round)
Spear           12
Broadsword      10 (2 per round)
Block           10 (+2 All Active Defenses (not included))

Gear
Horse, Saddle, Bags, blankets, 50' rope, 5 days dried fish and hard bread, water skin.
Belt, purse (20 silver), pouch, flint, steel, tinder bag.
Armor, Knife, Dagger, Shield, (3) spears (for throwing or melee).
Clothes, hooded cloak, boots, gloves, hat.


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