Herger 202 Points
(Her-ger)
Footman
Male, Viking, Age 27, Height 5'-9", Weight 180#, Curly blond hair, blue eyes, blond gotee. Chain armor, black vest, leather boots and jacket.
Right handed, 20/20 vision, TL3.
"Bet on him if you like."
"It's Honey."
ST 13 30
DX 12 40
IQ 11 10
HT 11 20
HP 14
WI 13
PE 13
FP 13
Advantages: Disadvantages:
Bad Temper (12) -10
Attractive 4 Bloodlust (12) -10
Code of Honor (Vikings) -10
Breath Holding (+1) 2 Duty (Headman) Haz <12 -15
Arm ST (+2) 10 Destiny (Fight in Rag) -30
Basic Move (0.25)(0) 0 Sense of Duty (Crew&Nation) -10
DR (2) 10 Unknown Enemy -15
Extra fatigue (1) 3 Lecherousness -15
Extra Hit Points (1) 2 Chummy -5
Hard to Kill (2) 4
High Pain Threshold 10
Resistant to Disease +8 15
Fearlessness (+2) 4
Luck (1/game hr) 15
Perception (+1) 5
Rapid Healing 5
Social (Feared)(2) 10
Strong Will (3) 15
Combat Reflexes 15
Quirks:
Friendly with the ladies -1
Frequently two. -1
Open minded. -1
Gregarious -1
Chatty -1
Languages:
Northern (native) 0
Southern (accent) 4
Old Tongue (accent) 4
Eastern (native) 6
Skills:
name (diff,pts:val)
Axe/Mace (DX/A, 1: 11)
Boating (Unpowered) (DX/A, 2: 11)
Bow (DX/A, 2: 12)
Brawling (DX/E, 2: 13)
Broadsword (DX/A, 4: 13)
Camouflage (IQ/E, 1: 11)
Carousing (HT/E, 4: 13)
Climbing (DX/A, 2: 12)
Dancing (DX/A, 1: 11)
Detect Lies (PE/H, 2: 11)
Escape (DX/H, 1: 10)
Fast Talk (IQ/A, 2: 11)
First Aid (IQ/E, 1: 11)
Gesture (IQ/E, 1: 11)
Hiking (HT/A, 1: 10)
Interrogation (IQ/A, 1: 10)
Intimidation (WI/A, 1: 11)
Jumping (DX/E, 2: 12)
Knife (DX/E, 2: 13)
Leadership (IQ/A, 2: 11)
Navigation (Land) (IQ/A, 1: 10)
Navigation (Sea) (IQ/A, 4: 12)
Observation (PE/A, 8: 14)
Riding (DX/A, 1: 11)
Running (HT/A, 1: 10)
Scrounging (PE/E, 1: 12)
Search (PE/A, 1: 11)
Sex Appeal (HT/A, 4: 12)
Shadowing (IQ/A, 1: 10)
Shield (DX/E, 4: 14)
Spear (DX/A, 1: 11)
Stealth (DX/A, 2: 12)
Streetwise (IQ/A, 1: 10)
Survival (Arctic) (IQ/A, 1: 10)
Survival (Woodland) (IQ/A, 1: 10)
Swimming (HT/E, 8: 14)
Tactics (IQ/A, 4: 12)
Throwing (DX/A, 2: 12)
Throwing (knife) (DX/E, 1: 12)
Tracking (PE/A, 1: 11)
Traps (IQ/A, 1: 10)
Wrestling (DX/A, 2: 12)
Viking Swordsman
Naval Training (1)
Close Combat (Broadsw) (Hrd, d: 9)
Feint (Broadsw) (Hrd, 4: 15)
Disarming (Broadsw) (Hrd, 2: 14)
Targeted Atk (Broadsw Th Vitals)(Hrd, 2: 11) Def-3
Points:
Attributes 100
Advantages 119
Disadvantage -120
Quirks -5
Languages 14
Skills 94
Armor:
Mail shirt 9-11, 17-18 DR 4/2 Flexible
Mail Sleeves/Legs 6-8, 12-14 DR 4/2 Flexible
Leather Gloves 15 DR 2 Flexible
Heavy Boots 16 DR 2 Flexible
Mail Coif 3-4 DR 4/2 Flexible
Encumberance
None (0) BL 34#
Light (1) 68#
Medium (2) 102#
Heavy (3) 204#
X-Heavy (4) 340#
Move
Basic 5.75
move 5
Dodge 9
Damage (Arm St 15)
Punch Thrust 1d+1
Punch Swiwng 2d+1
Kick Thrust 2d
Broadsword swing +1 Cut
Bow Thrust +2 Imp
Knife Swing -2 Cut
Dagger Thrust Imp
Parry
Knife 10
Brawl 10 (2 per round)
Broadsword 10 (2 per round)
Block 11 (+2 All Active Defenses (not included))
Gear
Horse, Saddle, Bags, blankets, 50' rope, 5 days dried fish and hard bread, water skin.
Belt, purse (20 silver), pouch, flint, steel, tinder bag.
Armor, Knife, Dagger, Broadsword, Shield, Bow, Quiver, 12 arrows.
Clothes, hooded cloak, boots, gloves, hat.
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