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G3Halliday

Page history last edited by Jeff 14 years, 11 months ago
Staff Sergeant Lewis Stratford Halliday         274 Points
Second Senior NCO - Squad Ragnarok, 13th SAS Regiment.
Sentry Removal / Demolitions / Sniper
Male, British, Age 41, Height 5'-4", Weight 155#, Right handed, 20/20 vision, TL6.

Stocky, clean shaven, a bit older. Tough look about him though. Pipe smoker.
Camo jump smock, suspenders, long coat. No helmet. Jack boots. Stilleto and Smachet.

"Bloody hell."

ST      11      10
DX      13      60
IQ      12      40
HT      13      30
        
HP      16
WI      12
PE      12
FP      13
        
Advantages:                     
Combat Reflexes         15      
Extra Hit Points (5)    10
Lifting Str (3)         15
Enhanced Dodge          15
Basic Move (0.5)(2)     10
Strong Will (3)         15
DR (2)                  10
Common Sense            10
Perception (+2)         10
Fearlessness (3)        6
High Pain Threshold     10
Fit                     5


Disadvantages:
Duty (Unit, Haz <12)            -20
Destiny (Unknown)               -30
Code of Honor (Enlisted)        -10
Chummy                          -5
sense of Duty (Mates in Troop)  -5
Bloodlust (12)                  -10
Bully (12)                      -10
Stubbornness (12)               -5
Addiction (Pipe smoking)        -5


Quirks:
Tough trainer           -1
Reputed Beserker        -1
Farm Boy                -1
Smokes pipe after fight -1
Spars in gym alot       -1

Languages:
English (native)        0
German (native)         6

Skills: 
        name (diff,pts:val)

Brawling                (DX/E, 8: 15)
Camouflage              (IQ/E, 1: 12) +gear
Carousing               (HT/E, 1: 13)
Climbing                (DX/A, 1: 12)
Driving (Automobile)    (DX/A, 1: 12)
Explosives (Demo)       (IQ/A, 1: 11)
Elec Op (Communication) (IQ/A, 1: 11)
First Aid               (IQ/E, 1: 11)
Gesture                 (IQ/E, 1: 11)
Guns (Rifle)            (DX/E, 4: 15)
Guns (Auto)             (DX/E, 4: 15)
Guns (Pistol)           (DX/E, 4: 15)
Hiking                  (HT/A, 8: 15)
Intimidation            (WI/A, 1: 11)
Judo                    (DX/H, 2: 12)
Jumping                 (DX/E, 2: 14)
Knife                   (DX/E, 8: 16)
Navigation (Land)       (IQ/A, 1: 11)
Parachuting             (DX/E, 2: 14)
Savoir-Faire (Military) (IQ/E, 1: 12)
Shortsword (Rifle club) (DX/A, 1: 12)
Soldier                 (IQ/A, 4: 13)
Spear (Rifle bayonet)   (DX/A, 1: 11)
Stealth                 (DX/A, 4: 13)
Survival (Woodland)     (IQ/A, 1: 11)
Swimming                (HT/E, 2: 14)
Tactics                 (IQ/A, 2: 12)
Throwing                (DX/A, 2: 12)
Traps                   (IQ/A, 1: 10)
Wrestling               (DX/A, 2: 13)

Specials:
Explosives (Disposal)   (IQ/A, 4: 13)
Acting                  (IQ/A, 4: 13)
Disguise                (IQ/A, 4: 13)
Garrote                 (DX/E, 2: 14)
Escape                  (DX/H, 1: 11)
Running                 (HT/A, 2: 13)
Streetwise              (IQ/A, 1: 11)
Observation             (PE/A, 1: 11)

Sykes Fairbane Hand to Hand (1)
Close Combat (Knife)    (Hard, 2, 14)
Disarming (Knife)       (Hard, 2, 15)
Targeted (Knife Th Vitals) (Hrd 3, 15) Def -3
Targeted (Garrote SW Neck) (Hrd 5, 13) Def -5


Points:
Attributes      140
Advantages      131
Disadvantage    -100
Quirks          -5
Languages       6
Skills          102


Encumberance:
None (0) BL     40#
Light (1)       80#
Medium (2)      120#
Heavy (3)       240#
X-Heavy (4)     400#

Move:
Basic   7
move    7
Dodge   12

Parry:
Knife           11
Brawl           11 (2 per round)
Shortsword      10
Spear           9

Damage                  Dam             type    Range   Parry
Punch Thrust            1d-1            cr      C       0
Punch Swiwng            1d+1            cr      C       0
Kick Thrust             1d              cr      C       0
Rifle-Bayonet (Spear)   Swing +2        Cut             0 U
Knife                   Swing -2        Cut     C,1     -1
Dagger                  Thrust          Imp     C       -1
Smatchet                sw              cut     C,1     -1
Axe                     sw +2           cut     C,1     0 U
Shovel                  sw -2           cut     C,1     0,U
Rifle Butt              sw/th           cr      C,1     0


Sense Rolls:
All             12


Gear:
Jack Boots, 2 pair gray socks, Duty shirt pullover, long johns. 4 lbs.
Two Toque (tube with full face opening), Leather gloves, Wool Mittens.
Jump Smock - "Bone bag" waterproof, with short legs and snaps to hold gear down, molted pattern (+1 camo), zippered pockets, integrel holster in back, 

and face veil hood (also camo). 1 lbs.
Field Uniform - Light clothes, cheap material, integrel belt, unpleated pockets, rayon. 3.5 lbs.
Winter Uniform - Reversible overs, white/green camo. +2 camo. 5.5 lbs.
Compass, covered watch.
Black leather belt and suspenders. 0.6 lbs.
Ammo pouches. 4 lbs.

[Above is 18.6 lbs]

Canvas Carryall - field cap, towel, toiletries, personals, rations. Dynamo flashlight. 2.5 lbs.
Butter Tin 0.4 lbs.
Canteen 2.4 lbs full.
Iron Rations (9 oz biscuits, 7 oz red meat, 5.5 oz vegtables, 0.5 oz salt, 0.5 oz coffee) 1.8 lbs per day. 5 days. 9 lbs.
20 ft rope. 100 ft paracord. 10 lbs.

[above is 24.4 lbs]

Mauser Silenced Pistol, 4 mags ammo. 4.3 lbs.
De Listle Carbine, soft box of 20 rounds. 12.5 lbs.
FG42 Rifle, 10 mags. 30.4 lbs.
Mini Grenade Bandoleer, 20 grenades. 5 lbs.
WP / Smoke Grenade, 4 grenades. 4 lbs.
Smachet 1 lbs. Stilleto 0.5 lbs.

[above is 57.7 lbs]

Special:
Wire Cutters 5 lbs.
Demo Bag: 10 lbs TNT, 10 lbs Comp-B. 40 ft Det Cord. 22 lbs.
Demo Gear: Contact wire 500', Detonator caps 50, Exploder-10, Fuse spool 30' (900sec), 10 pencil fuses, 10 pocket incend. 15 lbs.

[above is 142.7 lbs]

Back to WWII.

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