Beati Mites
ErOS (Erosion Of Society)
459 Points
G4e
Subtle Penetration Technician
Dale Killen. Male black hispanic. 5'-6" 170#. Age 46. Short dredlocks cover down to ears, wears trashy street clothes, multiple torn up pants, undershit, t-shirt, long sleeve cotton shirt,
jacket and trench coat. Combat boots. O- blood. Right handed. 20/20 vision. B 5/6/2000. Culture: South American. Home TL9 1G.
Attributes:
ST 12 20
DX 12 40
IQ 13 60
HT 13 30
HP 13
WILL 15
PER 15
FP 14
Advantages:
Ally: Flash 50% <15 6
Dependent: Flash 50%, Friend <6 -1
Ally: Mini18 25% Always 4
Charisma 1 5
Common Sense 10
Contact: Larry Joe (Trucker) 15 <9 usu 4
Contact: Fluke (Research Asst.) 15 <9 usu 4
Contact: Benny (Fixer) 15 <9 sus 4
Cultural Familiarity: Corporate 1
Cultural Familiarity: Western 1
Cyber: Danger Sense 8
Cyber: Doesn't Sleep 10
Cyber: Extra Fatigue 1 2
Cyber: Extra HP 1 1
Cyber: Hard to Kill 1 1
Cyber: Hard to Subdue 2 2
Cyber: High Pain Threshold 5
Cyber: Mind Reading (Cyber Only -50%) 6
Cyber: Payload (2.9#) 1 1
Cyber: Perception 2 5
all Cyber: Temp Disads -%
Dependency (Electricity)Very Com, Weekly. -20
Maintenance (Eng(Robotics)) 12 man hrs, Monthly. -10
Electrical -20
Gadgeteer 25
Gizmos 2 10
Intuition 15
Photographic Memory 10
Single Minded 5
Strong Will 2 10
Talent (Artificer) 3 30
(Armoury, Carpentry, Electrician, Electronics Repair,
Engineer, Machinist, Masonry, Mechanic, Smith)
Talent (Business Acument) 3 30
(Accounting, Administration, Economics, Finance,
Gambling, Market Analysis, Merchant, Propaganda)
Talent (Mathematical Ability) 2 20
(Accounting, Astronomy, Cryptography, Engineer,
Finance, Market Analysis, Mathematics, Physics)
Temporary Identity 0
Versatile 5
Voice (Diplo, Fast Talk, Mimicry, Perform 10
Politics, Public Speaking, Sex Appeal, Singing
+2 Reaction to anyone who can hear.
Zeroed 10
Total Advantages 249
Disadvantages:
Chronic Pain (mild -2, 2 hours, <9) -5
Dependency (Anti-rejection, common, weekly) -20
Duty (Runs) Extremely Haz <12 -15
Enemy (Aztechno Sec) large, hunter <6 -15
Enemy (Dynatronics Sec) large, hunter <6 -15
Fanaticism (Revolution in Corps) -15
Intolerance (Corporate Drones) -5
Loner (12) -2 react -5
No Sense of Humor -10
Obsession (Destroy Aztechnology) -10
Pacifism (Reluctant Killer) -5
Reputation: Corps <19 -4 -10
Secret: Corporate Destroyer (Death) -30
Social Stigma: SINless (minority group) -10
SOD (Corporate Oppressed) -10
Stubbornness -5
Unnatural Feature (one bad cybereye) -3
Workaholic -5
Debt (protection $$ to Red Wing gang $600/mo) -2
OPH (Street stinky -1 reaction) -5
Total Disadvantages -200
Quirks
Bit off more than can chew (Trickster) -1
Socially blunt -2
Uses phrase "… and a complete disregard for authority" a lot.
Total Quirks -5
Languages
English (Native) 0
Spanish (Native) 6
Street (Native) 6
Total Languages 12
Skills: 253
Ads, Lang, and Attribs 411
Disads and Quirks -205
Total Points: 459
Skills (Basic):
Accounting IQ/H 1 16 +5 Talent
Administration IQ/A 1 15 +3 Talent
AK (Aztechnology-Texas) IQ/E 2 14
AK (MSP) IQ/E 1 13
Architecture / TL 9 IQ/A 2 13
Armoury (Body Armor) / TL 9 IQ/A 1 15 +3 Talent
Brawling DX/E 2 13
Camouflage IQ/E 8 16
Carousing HT/E 4 15
Carpentry IQ/E 1 16 +3 Talent
Chemistry / TL 9 IQ/H 8 14
Computer Operation / TL 9 IQ/E 1 13
Computer Programming / TL 9 IQ/H 2 15 +3 Talent
Counterfeiting / TL 9 IQ/H 24 18
Criminology / TL 9 IQ/A 2 13
Cryptography / TL 9 IQ/H 1 13 +2 Talent
Current Affairs (Buisness) / TL 9 IQ/E 1 13
Current Affairs (Pop Culture) / TL 9 IQ/E 1 13
Detect Lies Per/H 4 15
Diplomacy IQ/H 4 15 +2 Voice
Disguise (Human) / TL 9 IQ/A 4 14
Drive (Automobile) / TL 9 DX/A 1 11
Drive (Automobile) / TL 7 DX/A 1 11
Drive (Truck) / TL 9 DX/A 1 11
Drive (Motorcycle) / TL 9 DX/A 1 11
Economics IQ/H 1 14 +3 Talent
Elec Op (all others) / TL 9 IQ/A d 12 default
Elec Op (Scientific) / TL 9 IQ/A 12 16
Electrician / TL 7 IQ/A 1 15 +3 Talent
Electrician / TL 9 IQ/A 2 16 +3 Talent
Engineer (Chemical) / TL 9 IQ/H 1 16 +5 Talent
Engineer (Civil) / TL 9 IQ/H 1 16 +5 Talent
Engineer (Electrical) / TL 9 IQ/H 1 16 +5 Talent
Engineer (Electronics) / TL 9 IQ/H 8 19 +5 Talent
Engineer (Mechanical) / TL 9 IQ/H 8 19 +5 Talent
Environment Suit (NBC) / TL 9 DX/A 2 12
Escape DX/H 1 10
Explosives (Demolition) / TL 9 IQ/A 16 17
Fast Talk IQ/A 16 19 +2 Voice
Filch DX/A 1 11
Finance IQ/H 1 16 +5 Talent
First Aid / TL 9 IQ/E 1 13
Forgery / TL 9 IQ/H 16 16
Guns (Pistol) / TL 9 DX/E 1 12
Guns (Shotgun) / TL 9 DX/E 8 15
Hazerdous Materials (Chem) / TL 9 IQ/A 2 13
Hidden Lore (Corporations) IQ/A 2 13
Holdout IQ/A 2 13
Intelligence Analysis / TL 9 IQ/H 8 14
Knife DX/E 1 13
Law IQ/H 1 11
Lockpicking / TL 9 IQ/A 1 12
Machinist / TL 9 IQ/A 1 15 +3 Talent
Market Analysis IQ/H 1 16 +5 Talent
Masonry IQ/E 1 16 +3 Talent
Mathematics (Applied) / TL 9 IQ/H 2 14 +2 Talent
Mathematics (Computer Sci) / TL 9 IQ/H 2 14 +2 Talent
Mathematics (Cryptology) / TL 9 IQ/H 2 14 +2 Talent
Mathematics (Statisctics) / TL 9 IQ/H 2 14 +2 Talent
Mathematics (Surveying) / TL 9 IQ/H 1 13 +2 Talent
Mechanic (Boiler) / TL 9 IQ/A 1 15 +3 Talent
Mechanic (Chemical Reactor) / TL 9 IQ/A 1 15 +3 Talent
Mechanic (Electric Power Plant) / TL 9 IQ/A 1 15 +3 Talent
Mechanic (Robotics) / TL 9 IQ/A 1 15 +3 Talent
Merchant IQ/A 1 15 +3 Talent
Metallurgy / TL 9 IQ/H 1 11
Observation Per/A 1 14
Panhandling IQ/E 1 13
Physics / TL 9 IQ/VH 1 13 +3 Talent
Pick Pocket DX/H 1 10
Propaganda / TL 9 IQ/A 8 18 +3 Talent
Research / TL 9 IQ/A 2 13
Savoir Faire IQ/E 4 15
Scrounging Per/E 1 15
Search Per/A 1 14
Sex Appeal HT/A 4 16 +2 Voice
Shadowing IQ/A 1 12
Smuggling IQ/A 4 14
Sociology IQ/H 1 11
Speed Reading IQ/A 1 12
Stealth DX/A 2 12
Streetwise IQ/A 4 14
Survival (Urban) Per/A 1 14
Swimming HT/E 1 13
Throwing DX/A 1 11
Traps / TL 8 IQ/A 1 12
Total Skills 253
FEATS
Basic Lift 29
Standing high jump 27.5 in.
Running high jump 34.5 in.
Standing broad jump 9.5 ft.
Running broad jump 16.5 ft.
Climb p. 349
One hand lift in 2 sec 58 lbs
Two hand life in 4 sec 232 lbs
Shove/knock over 348 lbs
Above w/ running start 696 lbs
Carry on back 435 lbs
If carrying over 10 x BL, costs 1 FP / sec.
Shift slightly… 1450 lbs
Pulling / dragging p. 353
Throw (up to 1.4# object) 42 yds
Throw (up to 2.9# object) 30 yds
Throw (up to 4.3# object) 24 yds
Throw (up to 5.8# object) 18 yds
Throw (up to 7.2# object) 14.4 yds
Throw (up to 14.5# object) 9.6 yds
Throw (up to 29# object) 4.8 yds
Weight Ratio 20 0.25
Throw (max weight) 232 lbs
Dig ordinary soil 29 cf / hr
Pick ordinary soil 116 cf / hr
Dig loose soil 58 cf / hr
Pick or shovel hard soil 58 cf / hr
Pick or shovel hard rock 29 cf / hr
Above digging assumes steel or iron tools.
Hold breath - low exertion 130 sec
Hold breath - med exertion 52 sec
Hold breath - high exertion 13 sec
Hiking = Basic Move - enc - inj - exh mi / day
Hiking skill increases +20%, Inc Move (Gr) applies
Hiking in ideal conditions: 10 x Move mi / day
Sprint 6 yds / sec
Sprint after 2 second 7 yds / sec
Encumberance pen. -3
Sprint (loaded) 4 yds / sec
Paced running 3.5 yds / sec
Paced running (loaded) 2 yds / sec
100 yds sprint 14.3 sec
100 yds (loaded) spr 25.0 sec
100 yds jog 28.6 sec
100 yds jog (loaded) 50.0 sec
1 mi 8.38 min
1 mi (loaded) 14.67 min
7.7 mi 64.53 min
7.7 mi (loaded) 112.93 min
Speed swim 1 yds / sec
Long distance swim 10 yds / sec
HP Taken
Head 13
Body 13
Leg 6
Arm 6
Hand 4
Foot 4
MOVE
Basic Move 6.25
Move 6
Move (Ground) 7 Straight line
Dodge 9
ENCUMBERANCE
None (0) = 29 BL
Light (1) = 58 BL x 2
Medium (2) = 87 BL x 3
Heavy (3) = 174 BL x 6
X-Heavy (4) = 290 BL x 10
DAMAGE
Thrust 1d-1 Brawling 1d
Swing 1d+2
PARRY Brawl 9
Protection DR
(Body Armor) 9-11, 17-18 12 Flexible
(Helmet) 3-4, 5(50%) 12 Rigid
(Gloves/Feet) 5
Sense Rolls
Vision/Hearing 15
Touch/Taste/Smell 15
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