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ErOS

Page history last edited by Jeff 13 years, 4 months ago

Beati Mites

 

ErOS (Erosion Of Society)

459 Points

G4e

 

Subtle Penetration Technician

Dale Killen. Male black hispanic. 5'-6" 170#. Age 46. Short dredlocks cover down to ears, wears trashy street clothes, multiple torn up pants, undershit, t-shirt, long sleeve cotton shirt,

jacket and trench coat. Combat boots. O- blood. Right handed. 20/20 vision. B 5/6/2000. Culture: South American. Home TL9 1G.

 

 

Attributes:

ST 12 20

DX 12 40

IQ 13 60

HT 13 30

 

 

HP 13

WILL 15

PER 15

FP 14

 

Advantages:

Ally: Flash 50% <15 6

Dependent: Flash 50%, Friend <6 -1

Ally: Mini18 25% Always 4

Charisma 1 5

Common Sense 10

Contact: Larry Joe (Trucker) 15 <9 usu 4

Contact: Fluke (Research Asst.) 15 <9 usu 4

Contact: Benny (Fixer) 15 <9 sus 4

Cultural Familiarity: Corporate 1

Cultural Familiarity: Western 1

Cyber: Danger Sense 8

Cyber: Doesn't Sleep 10

Cyber: Extra Fatigue 1 2

Cyber: Extra HP 1 1

Cyber: Hard to Kill 1 1

Cyber: Hard to Subdue 2 2

Cyber: High Pain Threshold 5

Cyber: Mind Reading (Cyber Only -50%) 6

Cyber: Payload (2.9#) 1 1

Cyber: Perception 2 5

 

all Cyber: Temp Disads -%

Dependency (Electricity)Very Com, Weekly. -20

Maintenance (Eng(Robotics)) 12 man hrs, Monthly. -10

Electrical -20

Gadgeteer 25

Gizmos 2 10

Intuition 15

Photographic Memory 10

Single Minded 5

Strong Will 2 10

Talent (Artificer) 3 30

 

(Armoury, Carpentry, Electrician, Electronics Repair,

Engineer, Machinist, Masonry, Mechanic, Smith)

Talent (Business Acument) 3 30

 

(Accounting, Administration, Economics, Finance,

Gambling, Market Analysis, Merchant, Propaganda)

Talent (Mathematical Ability) 2 20

 

(Accounting, Astronomy, Cryptography, Engineer,

Finance, Market Analysis, Mathematics, Physics)

Temporary Identity 0

Versatile 5

Voice (Diplo, Fast Talk, Mimicry, Perform 10

 

Politics, Public Speaking, Sex Appeal, Singing

+2 Reaction to anyone who can hear.

Zeroed 10

Total Advantages 249

 

 

Disadvantages:

Chronic Pain (mild -2, 2 hours, <9) -5

Dependency (Anti-rejection, common, weekly) -20

Duty (Runs) Extremely Haz <12 -15

Enemy (Aztechno Sec) large, hunter <6 -15

Enemy (Dynatronics Sec) large, hunter <6 -15

Fanaticism (Revolution in Corps) -15

Intolerance (Corporate Drones) -5

Loner (12) -2 react -5

No Sense of Humor -10

Obsession (Destroy Aztechnology) -10

Pacifism (Reluctant Killer) -5

Reputation: Corps <19 -4 -10

Secret: Corporate Destroyer (Death) -30

Social Stigma: SINless (minority group) -10

SOD (Corporate Oppressed) -10

Stubbornness -5

Unnatural Feature (one bad cybereye) -3

Workaholic -5

Debt (protection $$ to Red Wing gang $600/mo) -2

OPH (Street stinky -1 reaction) -5

Total Disadvantages -200

 

 

Quirks

Bit off more than can chew (Trickster) -1

Socially blunt -2

Uses phrase "… and a complete disregard for authority" a lot.

Hates Happy Burger  -1

-1

 

Total Quirks -5

 

Languages

English (Native) 0

Spanish (Native) 6

Street (Native) 6

Total Languages 12

 

Skills: 253

Ads, Lang, and Attribs 411

Disads and Quirks -205

Total Points: 459

 

 

Skills (Basic):

Accounting IQ/H 1 16 +5 Talent

Administration IQ/A 1 15 +3 Talent

AK (Aztechnology-Texas) IQ/E 2 14

AK (MSP) IQ/E 1 13

Architecture / TL 9 IQ/A 2 13

Armoury (Body Armor) / TL 9 IQ/A 1 15 +3 Talent

Brawling DX/E 2 13

Camouflage IQ/E 8 16

Carousing HT/E 4 15

Carpentry IQ/E 1 16 +3 Talent

Chemistry / TL 9 IQ/H 8 14

Computer Operation / TL 9 IQ/E 1 13

Computer Programming / TL 9 IQ/H 2 15 +3 Talent

Counterfeiting / TL 9 IQ/H 24 18

Criminology / TL 9 IQ/A 2 13

Cryptography / TL 9 IQ/H 1 13 +2 Talent

Current Affairs (Buisness) / TL 9 IQ/E 1 13

Current Affairs (Pop Culture) / TL 9 IQ/E 1 13

Detect Lies Per/H 4 15

Diplomacy IQ/H 4 15 +2 Voice

Disguise (Human) / TL 9 IQ/A 4 14

Drive (Automobile) / TL 9 DX/A 1 11

Drive (Automobile) / TL 7 DX/A 1 11

Drive (Truck) / TL 9 DX/A 1 11

Drive (Motorcycle) / TL 9 DX/A 1 11

Economics IQ/H 1 14 +3 Talent

Elec Op (all others) / TL 9 IQ/A d 12 default

Elec Op (Scientific) / TL 9 IQ/A 12 16

Electrician / TL 7 IQ/A 1 15 +3 Talent

Electrician / TL 9 IQ/A 2 16 +3 Talent

Engineer (Chemical) / TL 9 IQ/H 1 16 +5 Talent

Engineer (Civil) / TL 9 IQ/H 1 16 +5 Talent

Engineer (Electrical) / TL 9 IQ/H 1 16 +5 Talent

Engineer (Electronics) / TL 9 IQ/H 8 19 +5 Talent

Engineer (Mechanical) / TL 9 IQ/H 8 19 +5 Talent

Environment Suit (NBC) / TL 9 DX/A 2 12

Escape DX/H 1 10

Explosives (Demolition) / TL 9 IQ/A 16 17

Fast Talk IQ/A 16 19 +2 Voice

Filch DX/A 1 11

Finance IQ/H 1 16 +5 Talent

First Aid / TL 9 IQ/E 1 13

Forgery / TL 9 IQ/H 16 16

Guns (Pistol) / TL 9 DX/E 1 12

Guns (Shotgun) / TL 9 DX/E 8 15

Hazerdous Materials (Chem) / TL 9 IQ/A 2 13

Hidden Lore (Corporations) IQ/A 2 13

Holdout IQ/A 2 13

Intelligence Analysis / TL 9 IQ/H 8 14

Knife DX/E 1 13

Law IQ/H 1 11

Lockpicking / TL 9 IQ/A 1 12

Machinist / TL 9 IQ/A 1 15 +3 Talent

Market Analysis IQ/H 1 16 +5 Talent

Masonry IQ/E 1 16 +3 Talent

Mathematics (Applied) / TL 9 IQ/H 2 14 +2 Talent

Mathematics (Computer Sci) / TL 9 IQ/H 2 14 +2 Talent

Mathematics (Cryptology) / TL 9 IQ/H 2 14 +2 Talent

Mathematics (Statisctics) / TL 9 IQ/H 2 14 +2 Talent

Mathematics (Surveying) / TL 9 IQ/H 1 13 +2 Talent

Mechanic (Boiler) / TL 9 IQ/A 1 15 +3 Talent

Mechanic (Chemical Reactor) / TL 9 IQ/A 1 15 +3 Talent

Mechanic (Electric Power Plant) / TL 9 IQ/A 1 15 +3 Talent

Mechanic (Robotics) / TL 9 IQ/A 1 15 +3 Talent

Merchant IQ/A 1 15 +3 Talent

Metallurgy / TL 9 IQ/H 1 11

Observation Per/A 1 14

Panhandling IQ/E 1 13

Physics / TL 9 IQ/VH 1 13 +3 Talent

Pick Pocket DX/H 1 10

Propaganda / TL 9 IQ/A 8 18 +3 Talent

Research / TL 9 IQ/A 2 13

Savoir Faire IQ/E 4 15

Scrounging Per/E 1 15

Search Per/A 1 14

Sex Appeal HT/A 4 16 +2 Voice

Shadowing IQ/A 1 12

Smuggling IQ/A 4 14

Sociology IQ/H 1 11

Speed Reading IQ/A 1 12

Stealth DX/A 2 12

Streetwise IQ/A 4 14

Survival (Urban) Per/A 1 14

Swimming HT/E 1 13

Throwing DX/A 1 11

Traps / TL 8 IQ/A 1 12

Total Skills 253

 

 

FEATS

Basic Lift 29

Standing high jump 27.5 in.

Running high jump 34.5 in.

Standing broad jump 9.5 ft.

Running broad jump 16.5 ft.

Climb p. 349

One hand lift in 2 sec 58 lbs

Two hand life in 4 sec 232 lbs

Shove/knock over 348 lbs

Above w/ running start 696 lbs

Carry on back 435 lbs

If carrying over 10 x BL, costs 1 FP / sec.

Shift slightly… 1450 lbs

Pulling / dragging p. 353

Throw (up to 1.4# object) 42 yds

Throw (up to 2.9# object) 30 yds

Throw (up to 4.3# object) 24 yds

Throw (up to 5.8# object) 18 yds

Throw (up to 7.2# object) 14.4 yds

Throw (up to 14.5# object) 9.6 yds

Throw (up to 29# object) 4.8 yds

Weight Ratio 20 0.25

Throw (max weight) 232 lbs

Dig ordinary soil 29 cf / hr

Pick ordinary soil 116 cf / hr

Dig loose soil 58 cf / hr

Pick or shovel hard soil 58 cf / hr

Pick or shovel hard rock 29 cf / hr

Above digging assumes steel or iron tools.

Hold breath - low exertion 130 sec

Hold breath - med exertion 52 sec

Hold breath - high exertion 13 sec

Hiking = Basic Move - enc - inj - exh mi / day

Hiking skill increases +20%, Inc Move (Gr) applies

Hiking in ideal conditions: 10 x Move mi / day

Sprint 6 yds / sec

Sprint after 2 second 7 yds / sec

Encumberance pen. -3

Sprint (loaded) 4 yds / sec

Paced running 3.5 yds / sec

Paced running (loaded) 2 yds / sec

100 yds sprint 14.3 sec

100 yds (loaded) spr 25.0 sec

100 yds jog 28.6 sec

100 yds jog (loaded) 50.0 sec

1 mi 8.38 min

1 mi (loaded) 14.67 min

7.7 mi 64.53 min

7.7 mi (loaded) 112.93 min

Speed swim 1 yds / sec

Long distance swim 10 yds / sec

 

 

HP Taken

Head 13

Body 13

Leg 6

Arm 6

Hand 4

Foot 4

 

 

MOVE

Basic Move 6.25

Move 6

Move (Ground) 7 Straight line

Dodge 9

 

 

ENCUMBERANCE

None (0) = 29 BL

Light (1) = 58 BL x 2

Medium (2) = 87 BL x 3

Heavy (3) = 174 BL x 6

X-Heavy (4) = 290 BL x 10

 

 

DAMAGE

Thrust 1d-1 Brawling 1d

Swing 1d+2

 

 

PARRY Brawl 9

 

 

Protection DR

(Body Armor) 9-11, 17-18 12 Flexible

(Helmet) 3-4, 5(50%) 12 Rigid

(Gloves/Feet) 5

 

 

Sense Rolls

Vision/Hearing 15

Touch/Taste/Smell 15

 

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