Cyberpunk for the Holidays: Epiphany
The GM: Claus
The Characters:
Game System: Unknown Armies
Game Type: One-Shot
Related Games:
Follows
Preceeds
Date Played: 1/6/07
Synopsis:
Date: 8/1/2046
Myst calls about a 100K job for some secure steal swap job.
2:00 at rundown spot waiting for Sparks.
They log on to The World and talk to Agustus about the other 10 swords. Then Smooby is used to get us the cities that we would fly to get to them fastest. Some though we do not fly to.
Tyrants - Soulcutter/Despair, London
Doombringer - Justise, Japan
Sight Blinder - Stealth, Japan
Wound Healer - Love/Mercy, Cairo
Seiger - Stonecutter, Cairo
Heroes - Dragonslicer, Us on a truck going south
Luck - Coinspinner, London
Wisdom - Wayfinder (We have atm)
Far Slayer - Vengence, Rio
Fury - Townsaver, Us on a truck going south
Glory - Mindsword, makes people love you - Us driving south
Widow's - Shield breaker, Us driving Northeast
People in The Game start questing for the Widow's Sword. Then we finally get to the airport and assemble at the sneak in point. Georoge kills a few people, we get some uniforms for 'tossers' as the way to the locker room is now clear. We stash bodies. George kills another guy in the locker room that walks in on us. We then disable a plane that would be the one we'd take to get to Cairo, and also to prove that its not on the plane, because Smooby says take a plane to Italy now.
Xing, Zona, and George try, but cannot use Smoob.
Date: 8/2/2046
After fourteen hour drive from Seattle, we get into LA at about 0700. Going further to an old theatre/hotel/mini-mall complex from the 2020's. Supposedly home to the Sword of Glory.
0730 hiding in warehouse across the street, listen to radio announcement by Payne. He names his ten flunkies who are going to be the ten directors for the ten regions of the world. Dr. Payne will be the high mighty potentate. I think he's an ass for using that name.
He talks for a little bit more, then the world shakes for seven minutes. It seems to shake everywhere, including Germany, who are online. When the shaking stops, all radio communication stops. IR works but all radio is quite, including microwave. Even the background noise from space seems to stop.
Going into the theatre is everyone but Xing, Zona, and Myst, who stay in the warehouse.
Go in first floor, second floor, third, use an elevator. Kill lots of ugly ratards laying around on the ground who want to drink our blood or eat us. We're not toally sure, but we do kill all of em. At the elevator, we try to use it, but can't, then Snap does a secret key thing and it goes down into a secret basement.
Inside the sub basement, we fight a cold shadow thing. I drop a thermite in a corner. Eros gets hit by it, then me, then he grabs the hairnet of comeliness. As we're leaving, Eros stays behind and opens up a few gas lines, then leaves a grenade on a five minute timer. He blows the place. Everyone is very infatuated with Eros as he puts on the hair net of beauty.
Song:
On the Twelfth day of gaming, my GM gave to me
Twelve Swords of Power
Eleven Foreign Relics
Ten Neighb'rin' Nations
Nine tenths were raptured
Eight Sneakin' 'ssassins
Seven Tribulations
Six Close Encounters
Five Cy-Ber-Punks
Four Mounted Fiends
Three Judgements
Two Lovers Lost
And a Global Community.
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