Bulwyf
An angry nordic fellow from the plains northwest of the major city. His society was very Mongolian. So he was basically a viking mongol. Two greater combinations I could not imagine.
Epic Desert of Desolation -- Jeff -- Jeff's Characters
Character: Buliwy Hallgrimr
Gender: Male
Age: 19 Ht: 5'-8" Wt: 175#
Brown eyes, red hair
Class: Man-at-Arms 7 / Beserker 1
Traits: Brave (Immune to Fear), Resilient (Heal from Reserve as FRA)
Ability Scores:
STR: 18 (+4)
DEX: 14 (+2) bumped at 4th
CON: 17 (+3) bumped at 8th
INT: 14 (+2)
WIS: 10 (+0)
CHA: 11 (+0)
Saving Throws:
Reflex: +10 = 8 (base) + 2 (dex)
Fortitude: +11 = 8 (base) + 3 (con)
Will: +8 = 8 (base) + 0 (wis)
Initiative: +6 = 2 (dex) + 4 (feat)
Defense: 21 = 10 (base) + 6 (def) + 2 (dex) + 3 (shield)
Active: +8
Passive: +3
Armor/DR: No armor / 1d4 + 2
Armor Check: -2
Speed: 30'
Armor Weight: 10 lbs.
HP: 96
RP: 96
BAB: +8/+3
Grapple: +12 (Melee BAB + STR + Size)
Attacks:
{Great Axe} +12/+7 melee 1d10+4 Crit x3 Slashing
{Longsword} +12/+7 melee 1d8+4 Crit 19-20 x2 Slashing
{Morning Star} +12/+7 melee 1d8+4 Crit 19-20 x2 Piercing/Bludgeoning
{Composite Longbow} +10/+5 ranged 1d8 Crit x3 Piercing
{Kukri} +12/+7 melee 1d4+4 Crit 18-20 x2 Slashing
{Dagger} +12/+7 melee 1d4+4 +10/+5 thrown Crit 19-20 x2 Slashing
Skill Groups: Man-At-Arms
{Social: bluff, diplomacy, gather info, intimidate} (10 ranks)
{Wilderness Lore: handle animal, ride, survival, use rope} (10 ranks)
{Perception: listen, search, spot, sense motive} (10 ranks)
Skill Groups: Beserker
{Athletics: climb, jump, swim} (1 rank)
Individual Skills:
{Bluff} +10 = 0 (ranks) + 0 (cha) + 10 (group)
{Climb} +13 = 8 (ranks) + 4 (str) + 1 (group)
{Craft(metal/tools)} + 5 = 3 (ranks) + 2 (int) + 0 (group)
{Diplomacy} +10 = 0 (ranks) + 0 (cha) + 10 (group)
{Gather Info} +xx = 0 (ranks) + 0 (cha) + 10 (group)
{Handle Animal} +xx = 0 (ranks) + 0 (cha) + 10 (group)
{Heal} +xx = 5 (ranks) + 0 (wis) + 0 (group)
{Hide} +xx = 10 (ranks) + 2 (dex) + 0 (group)
{Intimidate} +xx = 0 (ranks) + 0 (cha) + 10 (group)
{Jump} +xx = 0 (ranks) + 4 (str) + 1 (group)
{Knowledge(geography)} +xx = 2 (ranks) + 2 (int) + 0 (group)
{Listen} +xx = 0 (ranks) + 0 (wis) + 10 (group)
{Move Silently} +xx = 9 (ranks) + 2 (dex) + 0 (group)
{Perform(story tellin)} +xx = 4 (ranks) + 0 (cha) + 0 (group)
{Ride} +xx = 1 (ranks) + 2 (dex) + 10 (group)
{Search} +xx = 0 (ranks) + 2 (int) + 10 (group)
{Sense motive} +xx = 0 (ranks) + 0 (wis) + 10 (group)
{Spot} +xx = 0 (ranks) + 0 (wis) + 10 (group)
{Swim} +xx = 0 (ranks) + 4 (str) + 1 (group)
{Tumble} +xx = 8 (ranks) + 2 (dex) + 0 (group)
{Use Rope} +xx = 0 (ranks) + 2 (dex) + 10 (group)
{Wilderness Lore} +xx = 1 (ranks) + 0 (wis) + 10 (group)
{Speak Language} 2 (ranks)
Languages:
Sprak (s)
Fanac (s&r)
Feats:
All simple and martial weapons.
All armor and shields.
Level 1: Diehard - stabalize at negative hp.
Level 1: Endurance - +4 to stuff
Level 1 (M@A): Power Attack 1
Level 2: Armor Master 1 (+1 DR)
Level 3 (M@A): Cleave 1
Wild Card 1 (Quick Draw atm)
Level 4: Vorpal Hurricane
Level 6: Improved Initiative
Level 8: Armor Mastery 3 (+1 DR)
Level 7 (M@A): Power Attack 4
Special Abilities:
Beserk Strength: +2 STR +2 CON (2 tokens) 2+rounds per CON +2 rounds/token
Beserk Speed: +2 DEX +10'SPD (2 tokens) 2+rounds per CON +2 rounds/token
Token Pools:
{Beserk}: (0) {Max 12}
5/defeated Friend
1/attack that hits me
1/move action stoking
2/standard action stoking
4/full round action stoking
Equipment:
Heavy Wood Shield - 10 lb
Great Axe - 12 lb
Longsword - 4 lb
Morning Star - 5 lb
Dagger (6) - 6 lb
Kukri - 2 lb
Handaxe (2) - 6 lb
Composite Longbow - 3 lb
Arrows (20) - 3 lb
Sling - 0 lb
Belt
Beltpouch (flint and steel, chalk) - 3 lb
Travellers outfit
51 lb
Backpack - 2 lb
Gold - 40 lb
Ration, day (2) - 2 lb
Lantern Hooded - 2
Oil, pint (1) - 1
Hemp rope, feet (80) - 16 lb
Waterskin (6) - 24 lb
110 lb
Carrying Capacity (self-lgt): 100 lb.
Carrying Capacity (self-med): 200 lb.
Carrying Capacity (self-hvy): 300 lb.
Lifting over head Capacity (self): 300 lb.
Lifting off ground Capacity (self): 600 lb.
Push/Drag Capacity (self): 1500 lb.
Total Weight (self): 161 lbs.
Current Money: 51p 2060g 15s 12c
Valuables: Glass orb, silver ring, Uncle's Horse "Revenge" stabled in town
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