Beati Mites
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400 pts
Street Samurai
Jude Wellwright. Male Caucasian, age 26, 5'-11" 250# street fighting asskicking badness. Australian accent. World traveller, language speaker.
Short buzzcut, straight, light brown hair. Chrome silver orbs for eyes. AB- blood. Ambidexterious. 20/20 vision. B 1/1/2020. Culture: Pacific. Home TL9 1G. No SIN, ever.
Attributes:
ST | 14 | 40 pts |
DX | 14 | 80 pts |
IQ | 10 | 0 pts |
HT | 14 | 40 pts |
HP | 42 |
WILL | 12 |
PER | 14 |
FP | 16 |
Advantages:
Ambidexterity | | 5 pts |
Contact: Fixer sk15 <9 usu | | 4 pts |
Contact: Fence sk15 <9 usu | | 4 pts |
Cultural Adaptability | | 10 pts |
Cultural Familiarity: East Asian | | 1 pts |
Cultural Familiarity: Western | | 1 pts |
Cyber: Arm ST | 6 | 21 pts |
Cyber: Basic Move (.25) CF | 6 | 12 pts |
Cyber: DR Tough Skin | 22 | 33 pts |
Cyber: Enhanced Time Sense (C. Ref) | | 32 pts |
Cyber: Extra Attack CF | 1 | 10 pts |
Cyber: Extra Fatigue | 2 | 5 pts |
Cyber: Extra HP | 28 | 40 pts |
Cyber: High Pain Threshold | | 7 pts |
Cyber: Lifting ST | 6 | 13 pts |
Cyber: Nightvision | 7 | 5 pts |
Cyber: Parabolic Hearing | 2 | 6 pts |
Cyber: Protect Sense (Vision/Hearing) | | 7 pts |
Cyber: Radio Telecom, Shortwave | | 11 pts |
Cyber: Subsonic Hearing | | 4 pts |
all Cyber: Temp Disads -% | | pts |
CF = Costs Fatigue 6 / min. -30 | | pts |
Dependency(Electricity)Very Com, Weekly. -20 | | pts |
Maintenance (Eng(Robotics)) 12 man hrs, Monthly. -10 | | pts |
Destiny | | 50 pts |
Indominable | | 15 pts |
Language Aptitude | | 10 pts |
Perception | 4 | 20 pts |
Reputation: pro (johnsons-sm cls) <19 | 4 | 10 pts |
Signature Gear: (Ally) 50% <15 Friend | | 6 pts |
Long black caddy, no chrome, painted flat black, bad tires, | | pts |
bullet holes, three spare tires and spray paint in trunk. | | pts |
Strong Will | 2 | 10 pts |
Talent (Smooth Operator) | 1 | 10 pts |
Acting, Carousing, Detect Lies, Diplo, Fast Talk, Intimidate, | | pts |
Leadership, Politics, Public Speaking, Savoir-Faire, | | pts |
Sex Appeal, Streetwise | | pts |
Temporary Identity | | 0 pts |
Trained by a Master | | 30 pts |
Very Fit | | 15 pts |
Very Rapid Healing | | 15 pts |
Very Wealthy | 20 | 30 pts |
Weapon Master (Samurai Swords) | | 25 pts |
Zeroed | | 10 pts |
Total: 487 pts
Disadvantages:
Addiction: Expensive, Highly Add., Illegal | | 0 pts |
Bad Temper (15) | | -5 pts |
Berserk (15) | | -5 pts |
Bloodlust (15) | | -5 pts |
Bully (15) | | -5 pts |
Chummy (+2 to others, -1 to you) | | -5 pts |
Code of Honor (Pirates) | | -5 pts |
Dependent (Orphans #20 <25% Friend <6) | | -40 pts |
Enemy (lg grp Tong, Rivals, <9) | | -15 pts |
Enemy (med grp Yaks, Hunters, <9) | | -20 pts |
Gluttony (12) | | -5 pts |
Guilt Complex | | -5 pts |
Impulsiveness (15) | | -5 pts |
Incurious (-1 react) (12) | | -5 pts |
Intolerance (gangers) | | -10 pts |
Leacherousness (12) | | -15 pts |
Overconfidence (15) | | -5 pts |
Recovering Addict | | 0 pts |
Social Stigma: SINless (minority group) | | -10 pts |
SOD: Commrade runners | | -5 pts |
Trademark (leave chopsticks and tea cup) | | -10 pts |
Trickster (12) | | -15 pts |
Unnatural Feature (Chrome globe eyes) | | -2 pts |
Unnatural Feature (Rubbery looking Armor) | | -2 pts |
Unnatural Feature (Australian accent) | | -1 pts |
Total: -200 pts
Skills (Basic):
Acting | IQ/A | 1 pt | 10 | +1 Talent |
AK (MSP) | IQ/E | 1 pt | 10 | |
AK (World) | IQ/E | 4 pt | 12 | |
Armory (Small Arms) / TL 9 | IQ/A | 2 pt | 12 | |
Carousing | HT/E | 1 pt | 15 | +1 Talent |
Climbing | DX/A | 1 pt | 13 | |
Criminology | IQ/A | 1 pt | 9 | |
Current Affairs (Politics) / TL 9 | IQ/E | 1 pt | 10 | |
Detect Lies | Per/H | 1 pt | 13 | +1 Talent |
Diplomacy | IQ/H | 8 pt | 12 | +1 Talent |
Drive (Automobile) / TL 7 | DX/A | 1 pt | 13 | |
Elec Op (Comm) / TL 9 | IQ/A | 2 pt | 10 | |
Elec Op (Security) / TL 9 | IQ/A | 1 pt | 9 | |
Escape | DX/H | 2 pt | 13 | |
Explosives (Demolitions) / TL 8 | IQ/A | 2 pt | 10 | |
Fast Draw (Pistol) | DX/E | 2 pt | 16 | |
Fast Talk | IQ/A | 2 pt | 11 | +1 Talent |
First Aid / TL 8 | IQ/E | 2 pt | 11 | |
Gesture | IQ/E | 1 pt | 10 | |
Guns (Pistol) / TL 9 | DX/E | 4 pt | 16 | |
Genbu Sotojutsu ! | DX/A | 60 pt | 17 | * |
| DX/E | pt | 18 | |
| IQ/A | pt | 13 | @ |
* Broadsword, Knife, Two-handed Sword, Staff, Judo | | | | |
@ Philosophy, Tea Ceremony | | | | |
Hiking | HT/A | 1 pt | 13 | |
Holdout | IQ/A | 1 pt | 9 | |
Interrogation | IQ/A | 1 pt | 9 | |
Intimidation | Will/A | 4 pt | 14 | +1 Talent |
Leadership | IQ/A | 2 pt | 11 | +1 Talent |
Mechanic (Automobile) / TL 7 | IQ/A | 1 pt | 9 | |
Merchant | IQ/A | 8 pt | 12 | |
Navigation (Land) / TL 9 | IQ/A | 1 pt | 9 | |
Observation | Per/A | 1 pt | 13 | |
Savoire-Faire (Street) | IQ/E | 2 pt | 12 | +1 Talent |
Scrounging | Per/E | 1 pt | 14 | |
Search | Per/A | 1 pt | 13 | |
Sex Appeal | HT/A | 1 pt | 13 | |
Shadowing | IQ/A | 1 pt | 9 | |
Stealth | DX/A | 8 pt | 16 | |
Streetwise | IQ/A | 1 pt | 9 | |
Survival (Urban) | IQ/A | 1 pt | 9 | |
Swimming | HT/E | 1 pt | 14 | |
Throwing | DX/A | 2 pt | 14 | |
Traps / TL 9 | IQ/A | 1 pt | 9 | |
Total: 140 pts
Quirks
Adjusts or checks weapons frequently | -1 |
Unattractive | -1 |
Icecream junkie, buys it for self and others | -1 |
Odious Personal Habit (Polishes eyeballs) | -1 |
Always answers phone with "Ad here" | -1 |
Languages
English (Native) | 0 |
Aboriginese (Native) | 4 |
French (Accent) | 2 |
Hawaiian (Native) | 4 |
Japanese (Accent) | 2 |
Korean (Accent) | 2 |
Polynesian (Native) | 4 |
Spanish (Accent) | 2 |
Skills: 140 pts
Ads, Lang, and Attribs 671 pts
Disads and Quirks -205 pts
Bought Points (all Cyber): -206 pts
Total Points: 400 pts
FEATS
Basic Lift 80 lbs
Standing high jump 64 in.
Running high jump 72 in.
Standing broad jump 22 ft.
Running broad jump 30 ft.
Climb p. 349
One hand lift in 2 sec 160 lbs
Two hand life in 4 sec 640 lbs
Shove/knock over 960 lbs
Above w/ running start 1920 lbs
Carry on back 1200 lbs
If carrying over 10 x BL, costs 1 FP / sec.
Shift slightly… 4000 lbs
Pulling / dragging p. 353
Throw (up to 4# object) 49 yds
Throw (up to 8# object) 35 yds
Throw (up to 12# object) 28 yds
Throw (up to 16# object) 21 yds
Throw (up to 20# object) 16.8 yds
Throw (up to 40# object) 11.2 yds
Throw (up to 80# object) 8.4 yds
Throw (up to 120# object) 5.6 yds
Throw (up to 160# object) 4.2 yds
Throw (max weight 640#) 1.12 yds
Dig ordinary soil 80 cf / hr
Pick ordinary soil 320 cf / hr
Dig loose soil 160 cf / hr
Pick or shovel hard soil 160 cf / hr
Pick or shovel hard rock 80 cf / hr
Above digging assumes steel or iron tools.
Hold breath - low exertion 140 sec
Hold breath - med exertion 56 sec
Hold breath - high exertion 14 sec
Hiking = Basic Move - enc - inj - exh mi / day
Hiking skill increases +20%, Inc Move (Gr) applies
Hiking in ideal conditions: 10 x Move mi / day
Sprint 7 yds / sec
Sprint after 1 second 14 yds / sec
Encumberance pen. -3
Sprint (loaded) 11 yds / sec
Paced running 7 yds / sec
Paced running (loaded) 5.5 yds / sec
100 yds sprint 7.2 sec
100 yds (loaded) spr 9.1 sec
100 yds jog 14.3 sec
100 yds jog (loaded) 18.2 sec
1 mi 4.2 min
1 mi (loaded) 5.4 min
7.7 mi 32.3 min
7.7 mi (loaded) 41.1 min
Speed swim 1 yds / sec
Long distance swim 10 yds / sec
HP | | Taken | |
Head | 42 | | |
Body | 42 | | |
Leg | 21 | | |
Arm | 21 | | |
Hand | 14 | | |
Foot | 14 | | |
MOVE | | | |
Basic Move | 7 | | |
Move | 7 | | |
Move (Ground) | 8 | Straight line | |
Dodge | 11 | | |
ENCUMBERANCE | | | |
None (0) = | 80 | | BL |
Light (1) = | 160 | | BL x 2 |
Medium (2) = | 240 | | BL x 3 |
Heavy (3) = | 480 | | BL x 6 |
X-Heavy (4) = | 800 | | BL x 10 |
DAMAGE | Arm ST 20 | |
Thrust | 2d-1 | |
Swing | 3d+2 | |
Brawling | 2d+1 | basic thr +1/die |
VF Monoblade Katana | 6d+2 (10) | cut |
or | 4d (10) | imp |
PARRY | | |
Knife | 12 | |
Brawl | 12 | 2 parries/rd |
Judo | 12 | 2 parries/rd |
Broadsword | 12 | |
Protection | DR | |
Head | | |
Torso | | |
Limbs | | |
Hands/Feet | | |
Ad is short for addict, which is what he used to be. Exshock which was his drug of choice makes heroin look like pixie sticks. This injectable drug is fired in shotgun shell size doses into the throat. It leaves a cyst like sack of drugs that slowly is absorbed by the body. He grew up as a kid on the streets of Sydney Australia. He never knew his parents, and isn’t sure he’da wanted to.
Ad got his nickname from his mates in the outback. He ran with the aborigines and other disaffected social outcasts against the Megaplexes on the three coasts of Australia. He was friends with the bushmen, with kiwis, Samoans and anyone else who stood against the Megacorps. During one of his many runs, they got separated, and he fled into the outback. He hasn’t seen his mates since, because the heat was really on and he fled to North America. He stowed away on a grain freighter and came onto the grid in Seattle. Continuing to wander and flee from the Yakuza, he traveled to Detroit, where he met followers of Aikido and Kushida-sensei. From them, after being dragged in from the rain and nurtured back to health from several gunshot wounds, he learned the art of the Japanese sword.
Ad is a tall man of mixed heritage, being somewhat Caucasian and somewhat aborigines. He has long black bushy hair, and wears cool sunglasses. Normally he wears chinos, a long sleeve t-shirt, a trenchcoat, and of course his swords. If there is too much heat, he’ll walk with a stick (his staff). Physically he is not that imposing standing only six feet tall and weighing two and a half bucks. Most of that weight is internal so the weight doesn’t show. He does have quite a bit of ware and he’s built to last.
Ad is a quiet hero to those on the streets, and especially to the orphans that he’s adopted in Anoka. He yearns for something more in the world, but for now he’s single, being a wanderer and a street samurai. He’s an altruist even though he’s violent, passionate, horny, at times mean, at times hot tempered, and at those times he flies off the handle cutting up anything that was making him mad.
After many many many bad experiences with gangs, gangers, and street punks, he hates them with a pure righteous rage. He doesn’t outright kill them, that would be wrong, but it doesn’t take much more of an excuse than that.
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